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Jan 26th, 2008, 10:17 PM
#1
Thread Starter
New Member
[vb.net 2008] Fall Man (.exe and source)*Updated 1/6/09 - Changelog Included
Fall Man
Alright, so basically this is my first game and it is my interpretation of Stick Avalanche.
Features:
>1P and 2P support
>Cheat Mode(im not telling how to activate it )
>Ghost Mode(play 2P and you'll see)
>Tutorial
>High Scores (You can print them out)
>Saves High Scores to a file
>Create your own character
>Multiple color schemes and Music settings
>You are able to punch the falling blocks as well as other players
>Load your own songs ingame
>Among many other things
Both versions come with the source code (I placed comments throughout the code)
Updated Fall Man to version 1.74 - 1/6/09!!!
1.74 Changelog:
[+]Fixed bugs
[+]Added new graphics
1.73 Changelog:
[+]Added Power-Up Options
1.72 Changelog:
[+]Fixed a delay caused by wmp
[+]Reworked part of the Create-A-Character interface
1.71 Changelog:
[+] Added Vista compatibility(confirmed)
[+] Fixed object reference bugs
[+] Fixed Blood/Gore Mode
[+] Upgraded to 2.0 .Net Framework
NEW!!!Updater Version:>493 kb (Updates any previous version of Fall Man, includes both the full and lite editions)
Updater Version - 1.XX to 1.74 - MegaUpload
(I compiled this version using Inno Setup, so its just an easy install, the source code is located in the Fall Man folder)
Full Version:>11mb (includes all 3 songs)
Fall Man 1.74 Full Edition - MegaUpload
(I compiled this version using Inno Setup, so its just an easy install, the source code is located in the Fall Man folder)
Lite Version: >2mb (includes 1 song)
Fall Man 1.74 Lite Edition- MegaUpload
(I compiled this version using Inno Setup, so its just an easy install, the source code is located in the Fall Man folder)
You can find all of my releases here:
Fall Man Releases - MegaUpload
Please can you give me some feedback?
Also, I am considering making an autoupdate feature, any help would be greatly appreciated!
Last edited by XCSampson; Jan 6th, 2009 at 10:03 PM.
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Feb 3rd, 2008, 02:43 PM
#2
Thread Starter
New Member
Re: [vb.net 2003] Fall Man (.exe and source)*Updated 2/2/08
Has anyone tried my game? Or does anyone know anything about how to code an autoupdate feature?
Last edited by XCSampson; Feb 3rd, 2008 at 04:03 PM.
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Mar 22nd, 2008, 07:01 AM
#3
New Member
Re: [vb.net 2005] Fall Man (.exe and source)*Updated 2/4/08 - Changelog Included
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Mar 22nd, 2008, 07:55 PM
#4
Thread Starter
New Member
Re: [vb.net 2005] Fall Man (.exe and source)*Updated 2/4/08 - Changelog Included
Upgraded to version 1.72.
I would have posted this update on 3-3-08, I just didn't know if anyone was still interested.
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Apr 5th, 2008, 06:28 PM
#5
Thread Starter
New Member
Re: [vb.net 2005] Fall Man (.exe and source)*Updated 2/4/08 - Changelog Included
Released Fall Man 1.73!
Check the first post for a link to the download and the updated changelog.
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Jan 6th, 2009, 10:01 PM
#6
Thread Starter
New Member
Re: [vb.net 2005] Fall Man (.exe and source)*Updated 4/5/08 - Changelog Included
Released Fall Man 1.74!
Check the first post for a link to the download and the updated changelog.
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