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Thread: VB6: Range - By FlamingFox [Exe + Source]

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  1. #1
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    VB6: Range - By FlamingFox [Exe + Source]

    Hello,

    This is my first game in vb6. I fairly new to vb so suggestions and corrections will be appreciated.
    _________________________

    Game Description

    Just a shooting range, doesn't take much skill.

    My high score is 110

    __________________________

    It's nothing spectacular, so don't get your hopes up.

    Please post your thoughts.

    Thanks,

    The FlamingFox
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  2. #2
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    Nice game =) I got 115. Only problem I noticed was sometimes the shooting didn't register (yea i still had bullets)

    But other than that, good

  3. #3
    Hyperactive Member singularis's Avatar
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    Good game, great fun to play on a laptop with a touchpad . I am impressed by the collision detection.

    I managed to get an awesome score of 50!
    If what I said was helpful, give me rep!

    My Complete Games: -- 2D Zone (Space Shooter game) || _2D Zone 2_ || Ninja Blob (2D platformer) || Dren (Co-op up to 4 player base defence game)

    My Projects: -- The Dread Engine (2D VB game Engine) || A* Path Finding


    An excellent site for learning DirectX7, 8 & 9 (for VB6, C# & VB.net) would be: directx4vb.vbgamer.com --- For my projects and games see: pieper.freehostia.com

  4. #4
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    *Update*

    Fixed a problem, mentioned by Fromethius, when shooting bullets.

    Thanks for the support and comments guys!

  5. #5
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    i have one question, How do people get the little close box?

  6. #6
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    I have no problem clicking on it. Do you mean the button to exit the program?

  7. #7
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    When i make my programs i have a normal X in the upper right he has a small one

  8. #8
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    Well thats because I set the BorderStyle to "4 - FixedToolWindow"

  9. #9
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    ok thx, and how do you play the wav file?

  10. #10
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    check out the code. I used Playsound api. Check out this link
    http://www.a1vbcode.com/snippet-179.asp

  11. #11
    Lively Member Jamiex's Avatar
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    I really like this game. The only problem is eveytime i take a shot my mouse cursor appears off the game and in the top left hand cornerish part of my screen. Could just be me mind you.

    Well Done

    <Removed So dclamp Wouldn't Cry>

  12. #12
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    It's actually meant to do that. It makes the game more difficult

    Thanks for your positive comments!

  13. #13
    Hyperactive Member singularis's Avatar
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    If you want to make it really interesting, add moving targets
    If what I said was helpful, give me rep!

    My Complete Games: -- 2D Zone (Space Shooter game) || _2D Zone 2_ || Ninja Blob (2D platformer) || Dren (Co-op up to 4 player base defence game)

    My Projects: -- The Dread Engine (2D VB game Engine) || A* Path Finding


    An excellent site for learning DirectX7, 8 & 9 (for VB6, C# & VB.net) would be: directx4vb.vbgamer.com --- For my projects and games see: pieper.freehostia.com

  14. #14
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    I tried that but it flickers to much when I move them.

  15. #15
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    Ok, I added Moving Targets!

    To Close the game right click on the program in the toolbar and hit close.

    Hope you enjoy the New Challenge.

    Please Post Comments

    P.S

    Its best played if you have no other apps in the back of my Game.

    FlamingFox
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  16. #16
    Cyberman Lord Orwell's Avatar
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    i got 100. it is possible to move your window.
    John Lord, Evansville Indiana

  17. #17
    Hyperactive Member metalmidget's Avatar
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    Nice game. One suggestion though. Rather than always move the cursor to the top left of screen, why not make it randomly appear somewhere on the screen?

  18. #18
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    Resurrecting my old project here

    I've add some cool updates:

    Machine gun with burst ability. Tap the "X" to toggle burst.
    Change the Range type to person target. Like police target.
    Added accuracy count.
    Added Recoil.

    Check it out and give me some feedback.

    Here is the link:
    http://www.mediafire.com/download.php?m2ly2njt2ko

  19. #19
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    Re: VB6: Range - By FlamingFox [Exe + Source]

    Woo, I got 130!

    BTW: Nice fun little game.

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