[VB6]DirectX 7 2D Tutorials-VBForums

View Poll Results: How did this help you (5 being the highest)

Voters
6. You may not vote on this poll
  • 5

    5 83.33%
  • 4

    0 0%
  • 3

    0 0%
  • 2

    0 0%
  • 1

    1 16.67%
Results 1 to 5 of 5

Thread: [VB6]DirectX 7 2D Tutorials

  1. #1

    Thread Starter
    Fanatic Member damasterjo's Avatar
    Join Date
    Nov 2005
    Location
    In front of my Comp DirectX7 EXpert
    Posts
    819

    [VB6]DirectX 7 2D Tutorials

    The word hard and directx will not be used in the same sentence after using my tutorials. They are very simple. And powerful!

    Please try it and leave some feedback and tell me what you think. Also this isnt really coded for the beginning programmer, just beginning directx programmer. You need to know how to use modules and procedures, but its all set up for you anyway

    I will update the current tutorials in this list

    1. Basic
    2. Movement
    3. Gamma Correction!
    Attached Files Attached Files
    Last edited by damasterjo; Apr 5th, 2006 at 03:03 PM.
    Software languages known:
    Qbasic - TI-Basic - Liberty Basic - Visual Basic 6
    Software API's known:
    Directx 7 and 8
    Internet languages, in the process of learning:
    HTML - JAVASCRIPT - PHP - CSS - MYSQL - AJAX
    New SEO Project Water Damage Mold Damage Fire Damage Flood Damage

  2. #2
    The DirectXpert Jacob Roman's Avatar
    Join Date
    Aug 2004
    Location
    Miami Beach, FL
    Posts
    5,072

    Re: [VB6]DirectX 7 tutorials

    What, no Direct3D?

    You oughta look into my tutorials for ideas.

  3. #3

    Thread Starter
    Fanatic Member damasterjo's Avatar
    Join Date
    Nov 2005
    Location
    In front of my Comp DirectX7 EXpert
    Posts
    819

    Re: [VB6]DirectX 7 tutorials

    did you get into direct3d yet on yours? ill get alot more going, im making a gamma correction one next, for some dude in the games and graphics forum.
    Software languages known:
    Qbasic - TI-Basic - Liberty Basic - Visual Basic 6
    Software API's known:
    Directx 7 and 8
    Internet languages, in the process of learning:
    HTML - JAVASCRIPT - PHP - CSS - MYSQL - AJAX
    New SEO Project Water Damage Mold Damage Fire Damage Flood Damage

  4. #4
    The DirectXpert Jacob Roman's Avatar
    Join Date
    Aug 2004
    Location
    Miami Beach, FL
    Posts
    5,072

    Re: [VB6]DirectX 7 tutorials

    Direct3D is exactly what I used for 2D

  5. #5

    Thread Starter
    Fanatic Member damasterjo's Avatar
    Join Date
    Nov 2005
    Location
    In front of my Comp DirectX7 EXpert
    Posts
    819

    Re: [VB6]DirectX 7 tutorials

    o duh i know that! I learned it before to!
    I even created my graphics engine using your tutorials, guess I just had a brain fart.

    No I think there are plenty of people who want to just create games for fun and dont need every feature in the world. DirectDraw does offer alot. And it is simpler to understand and learn. Plus as I found from my experiance it is faster to blit sprites when you need lots of "different" ones on the screen. Trust me it is.
    Software languages known:
    Qbasic - TI-Basic - Liberty Basic - Visual Basic 6
    Software API's known:
    Directx 7 and 8
    Internet languages, in the process of learning:
    HTML - JAVASCRIPT - PHP - CSS - MYSQL - AJAX
    New SEO Project Water Damage Mold Damage Fire Damage Flood Damage

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  



Featured


Click Here to Expand Forum to Full Width

Survey posted by VBForums.