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Thread: Contest 6 - Sudoku solver - Discussion

  1. #201
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    Re: Contest 6 - Sudoku solver - Discussion

    Quote Originally Posted by Merri
    More sudokus! These include the hardest I've found so far. Beware the minimal sudokus!
    Ok, I used the program I made to fix dukuso's puzzles and modified it a little to fix merri's "minimum sudokus." I attached them here.

    Note: the first (original) file (000.txt) was in a different format then the rest (and caused my program to not output the right type of file) so there might be others in the group, if so please let me know.
    Attached Files Attached Files
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    Re: Contest 6 - Sudoku solver - Discussion

    Quote Originally Posted by manavo11
    That's how we learn it in Greece The "." isn't needed. Or use the dot if you want in the Format function... Doesn't make much difference...
    Now I have choices to make? Thats no good. I need to be told exactly what to do. I have no decision making capacity. I guess I will just use the format function then replace "." with ","

    I just needed to clear up that the , represented the decimal point in seconds and that we weren't talking about miliseconds or 1000 seconds or something like that.
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    Re: Contest 6 - Sudoku solver - Discussion

    I specified in the rules that the "," is the decimal point character


    Has someone helped you? Then you can Rate their helpful post.

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    Re: Contest 6 - Sudoku solver - Discussion

    Quote Originally Posted by Merri
    ...what is this weird feeling...
    ...I can't hold it! NO!
    lol merri
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    Re: Contest 6 - Sudoku solver - Discussion

    Quote Originally Posted by manavo11
    I specified in the rules that the "," is the decimal point character
    Thanks.

    I'll stop being dumb now.
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    Re: Contest 6 - Sudoku solver - Discussion

    Hey Merri, can you define what a "minimum sudoku" is? How is it different than a normal one?
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    Re: Contest 6 - Sudoku solver - Discussion

    maybe we should stop measuring time in ms...

    Let 1 Merri (mr) be the number of CPU-cycles needed by Merri's solver
    to solve one of the easy sudokus. (about 72000)
    My solver takes about 4mr for a msk_001-sudoku and 20mr for a top100-sudoku.
    My exact-cover matrix has 729*324 (=placements*constraints) cells,
    that's 3.3mr, but the matrix is sparse, so I only store the
    addresses of the nonzero entries which is 2*0.04mr .
    Would I process this list just only for each of the about 55 placements
    of a sudoku-clue with one examination per CPU-cycle, then I would already
    need 4.4mr, so there must be a better method.

    I guess, if your solver takes 10mr for an average sudoku,
    that's already pretty good...

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    VB6, XHTML & CSS hobbyist Merri's Avatar
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    Re: Contest 6 - Sudoku solver - Discussion

    Quote Originally Posted by eyeRmonkey
    Hey Merri, can you define what a "minimum sudoku" is? How is it different than a normal one?
    It has only 17 starting values, yet the puzzle has only one solution. There is no known single solution puzzle with only 16 given values. If we put it straight, I think some of this kind of puzzles cause the most work for a backtracker.

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    Re: Contest 6 - Sudoku solver - Discussion

    the number of clues has not been a useful measure for hardness.
    In fact most of the 17-clue-puzzles from Gordon Royle's webpage
    were rather easy to solve.

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    Re: Contest 6 - Sudoku solver - Discussion

    Yes, most of course. But some of them are the hardest my solver has got its hands into, thus there is some point behind my words.

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    Re: Contest 6 - Sudoku solver - Discussion

    you're right. I never noticed this. Distribution of clues in my 100 hardest:
    10,0,1,1,65,0,2,9,5,4,1,1 counts for 17,18,..,28 clues.
    Even my 3 top-hardest are 17-clue-puzzles.
    I'll ask Gordon for his other 17-clue sudokus, he has about 5000 of them !

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    Re: Contest 6 - Sudoku solver - Discussion

    The interesting part being: I thought some of them must be the hardest when I first read about them

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    Re: Contest 6 - Sudoku solver - Discussion

    that's what the creator thought too. But it soon turned out that they were not, see:
    http://www.sudoku.com/forums/viewtop...r=asc&start=15
    having this in mind, I didn't very much check which of these finally made their
    way into my top100 list.
    In the hardest 17-puzzle, you can fill in some numbers and it's still hard:

    .18...73.
    ...3.72..
    .73......
    ....713..
    6...3..4.
    3........
    4..5....3
    .2..83...
    .3.....6.

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    Lively Member Something Else's Avatar
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    Re: Contest 6 - Sudoku solver - Discussion

    lol.

    The only way that is a seventeen is if you think .18...73. is a 2 entry! But it really is a 4 entry.

    .18...73.
    ...3.72..
    .73......
    ....713..
    6...3..4.
    3........
    4..5....3
    .2..83...
    .3.....6.

    That is a 24 entry.

    BTW, I've been marking my sol & msk files since the getgo with the #Entries as the first number in the filename.



    -Lou
    Last edited by Something Else; Aug 14th, 2005 at 06:43 AM.
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    Re: Contest 6 - Sudoku solver - Discussion

    The discussion you pointed to... he clearly haven't thought in that point that there are always easy ones and hard ones. Majority of the puzzles are always easy, otherwise it wouldn't be hard to find the hard ones. So majority with 17 clues are easy, but the select few among them are very hard.

    Btw, that one isn't hard. Atleast for my solver.


    Something Else: re-read his post

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    Re: Contest 6 - Sudoku solver - Discussion

    "In the hardest 17-puzzle, you can fill in some numbers and it's still hard:"
    and then its followed with a puzzle with 24 entries.

    Its NOT sayingthat its a 17 entry WITH some cells solved, its implying that if you look at this 17 entry, you'll find some numbers to fill in.

    If they were filled in, how would you know what numbers were easily filled in?

    Or is this not what you're talking about?


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    Re: Contest 6 - Sudoku solver - Discussion

    I'm saying that, atleast to me, he is clearly stating he is giving a 17 puzzle with additional numbers included (which is different thing than solved) and claiming it still is hard with those numbers included.

    In the other hand... it is quite hard to follow what dukuso is saying or meaning with what he says every now and then

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    Re: Contest 6 - Sudoku solver - Discussion

    I'm taking the first puzzle from http://magictour.free.fr/top100
    which is by far the hardest for my solver which I ever found,
    even when considering 1000 random equivalence transformations
    of that sudoku :

    .18...7.....3..2...7...........71...6......4.3........4..5....3.2..8...........6.


    .18...7..
    ...3..2..
    .7.......
    ....71...
    6......4.
    3........
    4..5....3
    .2..8....
    .......6.

    I can't understand why it's so easy to solve for Merri.
    I swapped the 1s and 3s in that sudoku, since one of my programs solves for
    the one-digit. You can fill in all 9 threes in above sudoku by relatively simple logic.
    These then are painted as ones and vice versa. Plus one seven could also be filled in.
    That was the 24-clue-sudoku which I posted.
    The point is, that this 24-clue sudoku was no easier for my solver
    than the original 17-clue-puzzle.
    Clear now ?
    Last edited by dukuso; Aug 14th, 2005 at 09:29 AM.

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    pathfinder NotLKH's Avatar
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    Re: Contest 6 - Sudoku solver - Discussion

    Especially if you notice that if you count the number of run on number groups per line, you DO have 17 such groups:

    .18...73.
    ...3.72..
    .73......
    ....713..
    6...3..4.
    3........
    4..5....3
    .2..83...
    .3.....6.

    Line 1: 18, 73 : 2 run on groups of numbers
    Line 2: 3, 72 : 2 RunOn's
    Line 3: 73 : 1 RunOn
    Line 4: 713 : 1
    Line 5: 6,3,4 : 3
    Line 6: 3 : 1
    Line 7: 4,5,3 : 3
    Line 8: 2, 83 : 2
    Line 9: 3, 6 : 2

    So, # RunOn's = 2 + 2 + 1 + 1 + 3 + 1 + 3 + 2 + 2 = 17
    Which is coincidentally the number of the order that he claims it to be.

    So, if he did start with a true 17, ie.. 17 single hints given,
    And then added his fillins, resulting in 24 revealed cells, somehow it ended up with 17 runon groups of numbers, which led me to think that he was counting the groups instead of the individual numbers themselves.

    I wonder what it looked like before he added his fillins, if this is the case.


    -Lou

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    Re: Contest 6 - Sudoku solver - Discussion

    Quote Originally Posted by dukuso
    I'm taking the first puzzle from http://magictour.free.fr/top100I can't understand why it's so easy to solve for Merri....The point is, that this 24-clue sudoku was no easier for my solver
    than the original 17-clue-puzzle.
    Clear now ?
    Thanks!
    -Lou

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    VB6, XHTML & CSS hobbyist Merri's Avatar
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    Re: Contest 6 - Sudoku solver - Discussion

    Quote Originally Posted by dukuso
    The point is, that this 24-clue sudoku was no easier for my solver than the original 17-clue-puzzle.
    Maybe because the result is different. The numbers 1 and 3 switch their place on several occasions. The 24 clue one is a bit harder for my solver as well. But since the numbers switch their place in the solution, it is a completely different sudoku.

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    Re: Contest 6 - Sudoku solver - Discussion

    Ok, not to change the subject, buuuuut...

    I was wondering about when the timer should start. Here me out:

    Everyone has to store the possiblities that each cell could be in some manner. Lets assume they use a string to do this (although I hope no one is). The string would originally be "123456789" for each cell.
    Now lets assume that the actual value of each cell is stored in a different (byte?) array.
    When the original board is loaded into the solver the program sets the byte array to the given numbers.
    Now the time starts
    Now the solver takes any cell that was originally solved for and removes the rest of the possiblites from the string for that cell.
    (Now the solver does everything else.)
    Time stops.

    My questions is if the step in bold should be included in timing or not. Because if someone did is similarly, but instead automatically eliminated all the possibilities in the string AND set the byte array before the time started that wouldn't necessarily be against the rules.

    Did that make sense?

    I know not everyone will do theirs in a manner similar to this, but I think some people will.
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    VB6, XHTML & CSS hobbyist Merri's Avatar
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    Re: Contest 6 - Sudoku solver - Discussion

    As told before, I have a function called PrepareSudoku. What it actually does is, besides initializing my optimization arrays (only in first call), convert the given array into the internal format I use to process in. However, it does not do any real calculation. It only fills the array and counts how many solved cells there are. It does not work out any possibles. Thus all the real work is done by the solver, which I time. PrepareSudoku is not included in timing.

    Removing possibles should be counted in the timing, because that is what the whole thing is about. But I think setting the sudoku can be counted as initialization, which is not required to be timed (though in the other hand it wouldn't make a big difference).

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    Re: Contest 6 - Sudoku solver - Discussion

    That is how I have it now Merri (the way you just mentioned).

    I was just thinking that if someone took a class approach then maybe sudoku.setval(cellnumber, value) might automatically remove all other possibles. What I mean is that when they are loading the original puzzle, their class will do work (untimed) that out methods time. They would have a leg up on us, just by design.
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    VB6, XHTML & CSS hobbyist Merri's Avatar
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    Re: Contest 6 - Sudoku solver - Discussion

    True, but doing it that way is slow, so there isn't much to complain Though, that would be solving the puzzle, because it is using a solving method.

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    Re: Contest 6 - Sudoku solver - Discussion

    Yeah, plus its a waste... nevermind. I think I won't finish that because I would be giving away more hints (not that I have that many to give).
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    Re: Contest 6 - Sudoku solver - Discussion

    I wrote that my top1-example is still hard for my solver when
    I rotate and permute the sudoku without destroying its structure and the
    number of solutions.
    And I wrote that I don't understand why it's so easy for Merri's solver.

    Now I permuted the order of the constraints and placements,
    and that did indeed make my solver solve it much faster.
    (but without being faster on the list as a whole)

    So, what was happening ? Presumably I went into a
    large region of the search tree with no solution
    and lots of useless branches, while Merri avoided this region
    either by mere luck or by lookahead-prediction.

    But such things happen rarely and it might be better to
    tolerate it rather than to waste time on predicting how to
    avoid it ?!?
    I know, there are also sudokus which my program solves much
    faster than Merri's - it would help, if we were able to
    detect which problems are best solved by which method.

    It makes me also believe that further optimizations
    in the algorithm are possible....

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    Re: Contest 6 - Sudoku solver - Discussion

    can't we forget about the contest and work together on the
    best program in teamwork instead ?
    I mean, it's better to exchange ideas right now,
    since after the contest people will be no longer interested to
    improve the programs.

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    Re: Contest 6 - Sudoku solver - Discussion

    Gordon Royle kindly uploaded all his 17-clue-puzzles !

    4.6sec*GHz for these 7600:
    http://www.csse.uwa.edu.au/~gordon/sudoku17

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    Re: Contest 6 - Sudoku solver - Discussion

    I don't think so. Entered code will be available after the contest ends. It will be a learning experience for everyone, and things can continue after it ends. The thread was started before the contest was even brought up.

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    Re: Contest 6 - Sudoku solver - Discussion

    wouldn't that be a cool contest, if people would collaborate to find
    the best program and everyone is _somehow_ scored by the
    "value" of her contribution ?

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    Re: Contest 6 - Sudoku solver - Discussion

    Well, only 11 days before the contest is over. I make my own code public right away after the deadline, atleast elsewhere if not here. I'm actually expanding my program in other ways, I have made a multifile converter for an example (still a bit buggy though). Should next make the required feature for the contest, I still don't save the data in the required way...

    My problem is starting to be that there isn't much to improve. The list of includeable logics is pretty short... probably the only one I can do to speed things up is Nishio. Probably I'll continue to do some work even after the contest, if my interest just keeps going on.

    The contribution contest would be pretty hard to rate. It sounds nice as an idea, but it doesn't work well in practise. Atleast I think it is unlikely to be so.

    Her contribution sounds a bit weird btw

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    Re: Contest 6 - Sudoku solver - Discussion

    Here are the 7611 17 clues in the contest format Though... the ZIP file contains a 7-zip file. I had to do this because for some reason the ZIP file became over 1 MB in size, even though the files it stored took only about 300 kB compressed! So, I decided to use the best format I know: ending result is 129 kB. So... curse the ZIP.

    How to uncompress:
    - extract clues.7z.txt from the ZIP file
    - rename the file to clues.7z
    - extract in a program that can open 7z files (IZarc is a good one)


    Oh... and solved them all in ~1710 ms.
    Attached Files Attached Files

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    VB6, XHTML & CSS hobbyist Merri's Avatar
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    Re: Contest 6 - Sudoku solver - Discussion

    But they're in msk format already in my post?

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    Re: Contest 6 - Sudoku solver - Discussion

    Ignore me. I have edited that reply 5 times then re-read yours and notice I am still worng. Let me edit it again.

    EDIT: Ok, I deleted that reply. Now, what I was trying to say is can you upload them in separate .zip's?
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    VB6, XHTML & CSS hobbyist Merri's Avatar
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    Re: Contest 6 - Sudoku solver - Discussion

    In the other hand... you could always get my converter program to change sudoku files from a format to another. You can get that list for example, save it as a text file and then convert that "batch" file to separate sudokus. The converter can save five different file formats and read several others.



    I hate silly TYPOS!
    Last edited by Merri; Aug 15th, 2005 at 12:53 PM.

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    Re: Contest 6 - Sudoku solver - Discussion

    Nice one. Yours is much more flexible than mine. I had to modify mine every time I was dealing with a different format.

    EDIT: MERRI!!! I think I am going to wet myself. That is beautiful! So clean... SO FAST!! Gimme gimme code! GIMME! ... Ok, I'm done. Deep breaths. I'm better now.

    EDIT: Can I steal your icon? I think I'll resource hack it, unless you don't want me to.
    Last edited by eyeRmonkey; Aug 15th, 2005 at 12:48 PM.
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    Re: Contest 6 - Sudoku solver - Discussion

    You shouldn't steal my icon! It is a copyrighted work afterall! I'll sue you!

    Code will come in... what, 11 days?

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    Re: Contest 6 - Sudoku solver - Discussion

    Hey lurkers, about 3secs for those 7611 puzzles. I won't do much more work on this, so I'll be posting in a few days because my girlfriend is pressuring me to take vacations on something called the real world - we'll probably go to the place on attached pics (try not to cry too much everyone ).
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    "Feel the force...read the source..."
    Utilities: POPFileDebugViewProcess ExplorerWiresharkKeePassUltraVNCPic2Ascii
    .Net tools & open source: DotNetNukelog4NetCLRProfiler
    My open source projects: Thales SimulatorEFT CalculatorSystem Info ReporterVSS2SVNIBAN Functions
    Customer quote: "If the server has a RAID array, why should we bother with backups?"
    Programmer quote: "I never comment my code. Something that is hard to write should be impossible to comprehend."
    Ignorant quote: "I have no respect for universities, as they teach not practicle stuff, and charge money for"

  40. #240
    VB6, XHTML & CSS hobbyist Merri's Avatar
    Join Date
    Oct 2002
    Location
    Finland
    Posts
    6,654

    Re: Contest 6 - Sudoku solver - Discussion

    Well, as your wordings in each of your posts say... bit happens. Try to survive!

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