DXGame Engine - 2D Game Engine For VB6 Demos [Zip+EXE]
Here are 2 early demos of our game engine for VB6 in action. These are not games nor are they games in development. Just little demos thrown together in a few dozen lines of code using the DXGame Engine. We're basically just looking for feedback if the demos run smooth, choppy, etc.
Requirements: VB6 runtimes, DirectX8, Decent 3D card.
192.168.0.1 Preferred Animal: Penguin Reason for errors: Line#38
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Re: DXGame Engine - 2D Game Engine For VB6 Demos [Zip+EXE]
Ran nice and smooth, with a Geforce3, 1.5Ghz CPU.
Looks like a very nice engine.
Quotes:
"I am getting better then you guys.." NoteMe, on his leet english skills.
"And I am going to meat her again later on tonight." NoteMe "I think you should change your name to QuoteMe" Shaggy Hiker, regarding NoteMe
"my sweet lord jesus. I've decided never to have breast implants" Tom Gibbons
Re: DXGame Engine - 2D Game Engine For VB6 Demos [Zip+EXE]
I just tried the Air Plane game, since I saw there was a user called DX*** online and I found your home hape, and saw that it looked like the old Atari (?) game.
Ran smooth on my PC. But I would have started to wonder if it didn't.
1900+
1.25GB RAM
9800PRO
I liked the "fog" you have added. Really smooth, even if you can see the edges a bit too good when the "white" color is chaning in it. What bit depth are you using?
Re: DXGame Engine - 2D Game Engine For VB6 Demos [Zip+EXE]
Thanks for the comments and checking out the demos. These are nothing more than quick little demos written in either a few hours or several minutes. Both demos are running in 16bit color mode. The fog is just some seriously scaled sprites with alpha levels adjusted.