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    Re: Wow this site has changed.

    Ads will go away in due time :sick: I already have been screwed out on one of the advertising for publishers firm *cough*BidVertiser*cough*, and it was quickly removed. And if amazon doesn't work,...
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    Re: Wow this site has changed.

    That be the one :p
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    Re: Wow this site has changed.

    PHP-Nuke engine and SQL database
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    Re: Wow this site has changed.

    Forums now visible to visitors. Downloads will not be since it's based on user points to access them.
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    Re: Wow this site has changed.

    The flash menu bar can't be changed in size through the java script so I guess it's built into the flash file itself. As for some pages being restricted to visitors...ummm..which ones so I can change...
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    Re: Wow this site has changed.

    You want the font bigger or smaller?

    (BTW if you have firefox, just CTRL+Mouse Scroll to change size :p)
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    Re: Wow this site has changed.

    What ever happened to that avatar with the frog holding money? :p
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    Wow this site has changed.

    Back in the day (around 2001) there was this forum just about VB, where people who had VB 5.0 and VB 6.0 questions could come and ask gurus there.

    What happened to this place? O.o

    Oh and check...
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    Re: Hexagonal Tessellation Function

    5 minutes later I found it :bigyello:

    g(n) = 3n^2 - 3n + 1

    REF: http://www.research.att.com/~njas/sequences/A003215
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    Hexagonal Tessellation Function

    I have a unique ponder of finding how many hexagons can fit into the shape of one.

    Finding the perimeter is easy using:

    Where "n" is the number of hexagons per side of the big hexagon.

    f(n)...
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    [VB.NET DX9] Mouse Interactions

    Testing Project:

    I have a simple object as an array of cubes (cube of cubes) each at %50 transperency, with a seperate wireframe (LineList) that is not transperient.

    Problem 1 [SOLVED]:...
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    PC to PC via Serial to GamePort

    Is there a converter or way to connect a PC to another PC and have PC #1 be a joystick for PC #2? This is a special project and must have the gameport side be the recieving end.

    For a better...
  13. Point on 2D Triangle in 3D space (Not Ray Intersection)

    I have read dozens of Ray intersection of a 2D triangle in a 3D space, but not an actual point. And I know that it is mathimatically posible to determine if a specific point is on a triangle in a 3D...
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    [VB6] Heightfield Rendering DX8

    I have a simple byte array with a variable size that is always a perfect square. The byte array structure is...



    Dim Topo() As Byte
    '//...
    ReDim Topo(x, y) '//Where the "Z" (altitude) is...
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    Re: Boredom Race!/ I Spy game :D

    Um.... you dug up a 2 year old thread.
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    Re: division by zero...

    0 is an infinitive small value.
    Nothing, is an empty term, or an infinitive vector. " "
    <> 0

    With having only 1 term, "0" it specifies an origin (absolute midpoint) of an (infinitive...
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    Re: division by zero...

    And division itself does not give an output for one of the inputs, it's a function of its inputs, not a solution for them.

    Domain = {x, y}
    f(x, y) = x / y
    n = f(x, y)

    f(1, 0) = (1) / (0)
    n *...
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    Re: Dividing by zero!!

    x / 0 is either Inf or 0 as long as x <> 0
    = INV (x / 0) = 0
    =(x / 0) == (0(x) = 1) == Inf

    0 / 0 is Inf, 1, or 0
    = (x / x) == 1
    = (0 / x) == 0
    = (x / 0) == Inf

    0 / x is always 0 as long as...
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    Re: division by zero...

    How many parts of 0 does it take to make 1 part of 0? 0
    How many parts of 0 does it take to make 0 parts of 1? Inf or 0
    How many parts of 0 does it take to make 1? Inf
    How many parts of 0 does it...
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    Re: division by zero...

    The nothing part would be rich, because they get nothing of nothing. You would be confused because your 1 Euro would be lost in an infinite function for which you will recieve 0 Euro, and the nothing...
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    Re: division by zero...

    Actually, the formula itself defies mathimatics.

    a = b
    (+a) 'Okay... a = b
    a + b = b + b
    a + b = 2b
    '*** 2b = 2b
    (-2b) 'Okay...
    a - b = 0
    '*** a - (a) = 0
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    Re: Dividing by zero!!

    f(x) = 1/x
    Domain of f(x) = Any number, real or otherwise.

    f(3) = 0.333...
    f(2) = 0.5
    f(1) = 1
    f(0.5) = 2
    f(0.1) = 10
    f(0) = Infinity
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    Re: division by zero...

    (1 / 0) = Infinity (ByDef of Choice 1)

    (1 / 0) * (0 / 1) = Inf * (0 / 1)
    0 / 0 = 0 / 1
    Inf = 0
    0 = Inf

    (1 / 0) = Inf OR 0

    ;)
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    Re: division by zero...

    0 divided by 0 is 0, 1, or infinity.

    A slope of 1 rotated 45 degrees clockwise results in a slope (y/x) of 0 and slope (x/y) infinity, so if it is rotated counter-clockwise it results in a slope...
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    Re: instr not working?

    Buffer = Mid$(Buffer, InStr(1, Buffer, "<li>") + Len("<li>") + 1) '// Len(Buffer)) is not needed
    '//Note the +1, this is the new starting point because it will start with ">" which is the last...
  26. Re: Building a "Bouncer" program. (Anti-Malicious ware)

    It's for both Win98 and XP.

    I rather program my own than get/buy/download something. And you can actually debug and add on to the program by yourself. The only programs I trust are my own, because...
  27. Building a "Bouncer" program. (Anti-Malicious ware)

    (Visual Basic 6)

    I have this idea of a program that scans all of the current running processes and filtering them much like a firewall does, and kill the process if it's not suppose to be there....
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    It's still a quadratic. And it also seems to have...

    It's still a quadratic. And it also seems to have a constant gravity, but for as the angle increases, so does the velocity, to increase the range before the last angle it seems.
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    This would be a lot easier if I told you I'm...

    This would be a lot easier if I told you I'm making a live 3D tactical tool for MechWarrior 4: Mercenaries with MekTek MekPak 2. And I'm trying to figure out each formula for 2 types of ballistic...
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    There are a lot of planets, but with a constant...

    There are a lot of planets, but with a constant unknown gravity for some reason.
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    I think not. That doesn't follow the data, it...

    I think not. That doesn't follow the data, it only simulates a true projectile motion using constant variables.

    Find an equation to have an arc follow a given time (and given distance = time*100)...
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    What if the initial velocity is increasing as the...

    What if the initial velocity is increasing as the angle increases to compensate and also to increase the range? :mad:

    45 is not the max angle for which the range begins to decrease, since it does...
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    The function from hell.

    f(xy) = f(x) + f(y)

    f(2) = 0.3010

    Find f(3). :eek:
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    This still belongs in the Gaming forum because it...

    This still belongs in the Gaming forum because it relates to a game tool.

    Anyway. I've been to that site many times before this thread.

    Basically, I'm trying to figure out and replicating a...
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    Yeah that's what I'm trying to do. :)

    Yeah that's what I'm trying to do. :)
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    I don't think you're getting the idea SLH. ...

    I don't think you're getting the idea SLH.

    Okay lets say that.

    Max Angle is 60 degrees instead of 45
    90 degrees would make it shoot straight up (coming back down)
    0 degrees would make it...
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    VB6: Projectile Motion

    I know the formula, but how do I find each individual part? Such as timer, velocity, gravity, range, max reached height, etc. But with only given parts to work with.

    example:

    Given:...
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    Uhhh... Why use DirectX to just plot individual...

    Uhhh... Why use DirectX to just plot individual points? (NOT triangles)

    Well I don't need it anymore since I managed to do things myself. It was only for testing of things.

    Now I need to use...
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    1) That code does not use actual 3D coordinates ...

    1) That code does not use actual 3D coordinates

    2) You did not read my post at all.

    :)
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    Just need a simple 3D function. (VB)

    I have seen too many 3D object ploting, but no simple 3D point plotting.

    I searched the forums and only found a few that looked good, but didn't make that much sense to me.

    So, I need to know...
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