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Type: Posts; User: singularis

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  1. Re: Help with Visual Studio 2005 (Building an installer)

    Hi, thanks for the reply,

    I am using Visual Studio 2005 to build my installer and the external program is written in C#.

    After a bit of research I have discovered that I can build...
  2. Help with Visual Studio 2005 (Building an installer)

    Hi,

    Its my first time building an installer using VS2005 so I hope this is an easy problem to fix. I have a custom action that calls an external program passing arguments to it. I want to pass...
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    Re: What's the easiest... [vb6]

    Hi Joe123,

    With VB6 if I remember, you use key events on the form (use the drop down boxes near the top of the IDE).

    If you want to make a decent platformer then learn BitBlt, its a fairly...
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    Re: C# and 3d Max 9?

    When you say 'import' I guess you want to render the model some way, therefore you would need some kind of graphics library to work with such as DirectX or OpenGL, either that or you could use a...
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    Re: [VB 08.net] Learn to program games?

    Oops, yes, the original poster said VB.net not VB6. My mistake.
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    Re: [VB 08.net] Learn to program games?

    To start I recommend learning BitBlt. Its a simple graphics API that will allow you to draw 2D sprites.
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    Re: MultiPlayer Card Game (Winsock)

    Yes, you ideally want to put as much work to the server as possible so that the game is more consistant and hacker proof. If you were to write a real-time game then for perfomance reasons you would...
  8. Re: Call people using your phone from code?

    @HACK: C#, I will look into TAPI.

    @RobDog888: Right, I did not think of that :S
  9. Call people using your phone from code?

    Hi, after much Googling I have found very little information. I want to be able to get my phone to dial a number from code. Is this even possible?
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    Re: MultiPlayer Card Game (Winsock)

    I too know only the basics of sending an receiving data and I too have written a chat client. I suggest Peer to Peer connections, that way no computer acts as a server and each client manages their...
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    Re: [VB 08.net] Learn to program games?

    Hi 2ManyGuys,

    Your post confuses me somewhat, you want to learn actionscript/flash and/or VB.net? Could you clarify what your actual question is?
  12. Re: about graphics libraries type

    DirectX comprises of:

    Direct3D: For graphics
    DirectMusic/DirectSound: For audio
    DirectInput: For keyboard and mouse input
    DirectPlay: For networking
    DirectShow: For playing certain media types...
  13. Re: about graphics libraries type

    Sure, look in my signature. It's where I learned VB6+DX8.

    Happy Coding!
  14. Re: about graphics libraries type

    If you are using VB6 then you should not be able to use the .net framework, both VB.net and C# can though. System.Drawing.Dll is part of the .net framework and I believe that GDI+ is part of the Com...
  15. Re: Text based game storing replies and choices ^_^

    There are lots of ways of storing the data you specified, in a SQL table, in a simple text file etc.

    I guess certain commands would cause actual code to execute (meaning things will actually...
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    Re: about images and some effects

    The Windows API? I suggest googling it, finding other peoples code and see how they did it.

    Zoom Function: http://www.chestysoft.com/ximage/zoomdemo.asp
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    Re: 2.5D RTS Programming

    Ah, you mean Path Finding, its to do with Traditional AI by the way so bear that in mind. A* path finding is your best bet, avoid learning other kinds as you will waste your time, (unless you are...
  18. Thread: Post Race!

    by singularis
    Replies
    64,161
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    4,698,172

    Re: Post Race!

    TF2->Demoman-> KABOOM!
  19. Re: how to write games & graphics onto an sd card

    What platform are you aiming for? I am guessing some kind of mobile phone....
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    Re: about images and some effects

    Could you be more specific? I could explain how you would achieve these effects in DirectX if that is what you want.
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    Re: 2.5D RTS Programming

    I would recommend XNA too, except it can get very complex very quickly if you are not careful. XNA is a framework for making games essentially but it makes things harder through its content...
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    Re: creating a 3D game using API functions

    I have used the irrlicht engine and it does not let you write in any language. It is a powerful graphics engine that wraps around DirectX8 or 9 or OpenGL. What I think scott brady is trying to say is...
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    Re: Looking for training video Cursor

    Can't you draw the picture or google it? And what has this got to do with programming? :confused:

    I'm sorry, I can't find any pictures on google myself nor can I draw. I would guess that they...
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    Re: Looking for training video Cursor

    You are asking for a picture? :confused:
  25. Re: Artificial Intelligence (Teach the computer how to play a game)

    I would recommend Neural networks. Your post does say "TEACH the computer" so why not? They appear mathmatically complex but are quite simple, except when you research deeply into it.

    But I think...
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    Re: asteroids help again please

    It would be really helpful if you could zip up your project and code and post it as an attachment. That is so we can can look at it easier because posting massive post like you have done will scare...
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    Re: creating a 3D game using API functions

    DirectX8 works with VB. If you want to use DirectX9 or later then you need to look into C++, C# or VB.net. I would also recommend looking at OpenGL but I personally have found it to be quite awkward....
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    Re: [VB6-DirectX8] Old Problem, No fix

    As in its X and Y coordinates so you could draw over the window. Sorry for being ambiguous

    I have not tried drawing over a game but I have drawn over the task bar using DirectDraw7.
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    Re: [VB6-DirectX8] Old Problem, No fix

    Use DirectDraw7. Get the screen's surface and then draw text to that. It should draw to the screen on top of everything (like the start bar).

    ...
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    Re: [VB6-DirectX8] Old Problem, No fix

    The only two things I can think of are:

    1) Draw the text in their window: You would need the handle of the window that you are drawing to and a deep knowledge of their code.

    2) Draw the text...
  31. Re: The problem Between Transparent and Alpha ( DirectX8)

    Got it!

    When you load sprites, make sure you load them with the 'Unknown' format (D3DFMT_UNKNOWN). Otherwise for some strange reason alphablending does not work...

    Next, you need to remove...
  32. Re: The problem Between Transparent and Alpha ( DirectX8)

    Thanks, I am looking into it now...:D
  33. Thread: image jump

    by singularis
    Replies
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    1,064

    Re: image jump

    Sorry Guys, bad pseudocode, mine was just a snippet and a bad one at that. I am too used to DX9 in C# where X and Y are the other way around. On top of that my pseudocode is incomplete e.g. it was a...
  34. Re: The problem Between Transparent and Alpha ( DirectX8)

    I can suggest looking at this page: http://directx4vb.vbgamer.com/DirectX4VB/Tutorials/DirectX8/GR_Lesson12.asp#6

    As it talks about Multi Pass alphablending (transparency). You are trying to do...
  35. Thread: image jump

    by singularis
    Replies
    16
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    1,064

    Re: image jump

    Pseudocode (FTW):



    Y = Y + JumpSpeed;
    if(JumpSpeed > 0) {JumpSpeed--;}

    if(jump button pressed) {JumpSpeed = 10;}
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    Re: Im very lost right now

    Have you got the managed runtime/SDK?
    Are you using C# or VB.net?
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    Re: VB6- Blast Away! [exe and source]

    Nice MM,

    I keep on getting 0wned by that computer! Seems a bit too chaotic for my liking if you turned the rate of fire down considerably so that players would have to think about their shots...
  38. Thread: Post Race!

    by singularis
    Replies
    64,161
    Views
    4,698,172

    Re: Post Race!

    New Shoes? :eek: :confused: :lol: :)
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    Re: Blank Engine (3D Engine)

    Jamie,

    I can't use the engine myself simply because I am running linux here and all the computers in my uni either don't have DX8 installed or are running Vista (which drops its support for VB6...
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    Re: Basic 3d help?

    You could start by learning DirectX8 ;) (look in my signature)

    Or

    You know Dx8 and you want to learn how to stick all your skills together in an engine. See above post :)
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