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    Re: Question for Mods

    Thank you for clarification
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    Re: Question for Mods

    There is nothing actually in the author's project posting to state anything regarding permission or otherwise .

    The only thing that has remained as it was is the Module of he project . Everything...
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    [RESOLVED] Question for Mods

    l have downloaded a 15 ball billiard game from another site , and by maniplating the code , l made a new game , of French billiard
    with 3 balls for my personal use and it works fine .
    l tried to...
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    Re: 3 Ball Billiard

    You must be joking Mikle . This is far out of my league .
    Fantastic , extraordinary project . l don't think there is anything around in VB6 , not even close .

    However if and when l finish my 2D ,...
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    Re: 3 Ball Billiard

    Sorry about that , l've no idea ....
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    Re: 3 Ball Billiard

    First of all we are talking about VB6 .

    Very nicely outlined theory , and of course l should know better as a supposed good straight 3 ball billiard , and 3 cushions player
    in real life , but...
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    Re: 3 Ball Billiard

    Thank you for asking

    Like l said , l have been looking for days for anything understandable to my limited experience , code to adapt , simple tutorials for all the above
    you mentioned to make the...
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    3 Ball Billiard

    l have been looking for days to find some code to help me with a 3 Ball Billiard project , and the few l found
    are for snooker or 15 ball billiards and the code is too complicated for me to adapt...
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    Re: Rotate Picturebox and it's contents

    Thanks @Code Dummy . The Code of @passel , post #7 works just fine .

    @passel . l wish to apologize to have misinterpreted your writing in post #7 , and did not pay attention to the Code you were...
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    Re: Rotate Picturebox and it's contents

    The Drag and Drop makes all the difference . When l first started the project , l had a grid of imageboxes all over the board
    and by clicking placed the pictureboxes in them ..... remember the...
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    Re: Rotate Picturebox and it's contents

    @ passel . Hi again, long time ...

    Just working with x,y coordinates was the first thing l tried , and it's not fun believe me . There are at least 120 positions and relating which to which (sic)...
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    Re: Rotate Picturebox and it's contents

    Thank you for your interest ,

    However , sophisticated coding is not my thing . This project is made with a few VERY SIMPLE lines of code , and it works .
    In actual fact , the checkers,...
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    Rotate Picturebox and it's contents

    Hi

    l am working on a project of a backgammon game and it works perfectly on all three variation of the game , but l would
    like to add a feature , where the other player would have the possibiliy...
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    Re: Merge 2 transparent images

    Although l tried it l did not notice anything , and of course that is because l used your version which was modified .
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    Re: Merge 2 transparent images

    As l was ready to give up , my last wish came true .

    Both suggestions that of @dilettente and the one which @passel modified @dilettante's code, work perfectly for my requirements .
    With a...
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    Re: Merge 2 transparent images

    Unfortunately , on trying to complete the "foreground" GIFs , l ended up with 62 combinations and not 36 as i was originlly thought .
    l hate to think of the number "conditions" , IFs , that l will...
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    Re: Merge 2 transparent images

    Yes , 6 slots but they are not filled in sequence 1,2,3,4,5,6 As l have mentioned in post #4 above , the movement and endiing position of the token depends
    on the RND result of the rolled dice ,...
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    Re: Merge 2 transparent images

    l thought something was missing somewhere . At least the two GIFS are rendered and can move around .
    Expecting to hear the not so good news , l tried to figure out how many "foreground" GIFS would...
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    Re: Merge 2 transparent images

    Understood ... almost.
    This must be a great UC , but seems that l miss something . l am not an experienced VB programmer after all .
    Altough l managed to assign a GIF1 to GIF0 and move it as l wish...
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    Re: Merge 2 transparent images

    Sorry for late reply . Had to go out of town kast couple of days .
    l see there are no news and wonder . Did l say something or what l am trying is not possible .

    @ dilettante , l don't know how...
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    Re: Merge 2 transparent images

    Thank you guys , you are right . l will try to be as specific as possible .
    Here is th scenario .
    l have an array of 90 empty image controls next to each other [ImgPos1(0) to ImgPos1(90)] . They...
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    Merge 2 transparent images

    l have 2 transparent images img1 and img2 . What l have done so far with the help of @La Volpe is to be able to place img2 on top of img1 .
    What l would like to do is to "glue" img2 on img1 , so...
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    Re: Transparent Image Control

    @ LaVolpe

    Sorry found what was wrong . However
    What l want to is , after image1 adds on top of Img5 , l want to move Img5 and image1 to move with it . In ther words image1 to be "glued" on Img5...
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    Re: Transparent Image Control

    @ LaVolpe

    It was working OK as you have suggested , but now all of a sudden it does not

    the code :

    Private Sub Command1_Click()
    Image1.Picture = LoadPicture(App.Path &...
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    Re: Transparent Image Control

    Thank you @LaVolpe . l appreciate it .
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    Re: Transparent Image Control

    l have 2 image controls same dimensions with a transparent image and l want to overlay #2 image on top of #1 image , without #1 image to be covered or lost .
    How do l go about it ?
    Thanks
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    Re: VB6 Two days later ...

    @ LaVolpe thank you for your trouble .

    However this is all veeery Greek to me and l don't even know how to apply it to the code of my project .
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    VB6 Two days later ...

    l've decided to make a poker game . l call it Open Poker . There are 4 players , and each one gets 5 cards . The cards appear fine
    in their personal space on the screen , they have the option of...
  29. Re: VB6 Split one picture into multiple picture boxes.

    @Code Dummy

    Sorry for late reply , was away for the weekend
    Tried this version and it is fine . Now l have everything l need to design the puzzle the way l want .

    Thank you once more for your...
  30. Re: VB6 Split one picture into multiple picture boxes.

    @ Code Dummy

    Regarding the scoring method , as l did mention in post #21 , l intend to have a stopwatch working whilst the player is trying
    to move the images in their right place and rate...
  31. Re: VB6 Split one picture into multiple picture boxes.

    Yes please
  32. Re: VB6 Split one picture into multiple picture boxes.

    @ Code Dummy

    Well , l have no words to express my thanks for this version . It is just GREAT .
    However , it's too much for the scenario l have in mind . l do understand how the code works ,...
  33. Re: VB6 Split one picture into multiple picture boxes.

    Well , l don't know what kind/size of form you want to get the 200x200 . My 20x20 takes more than half of my full size screen on a 17 inch laptop .

    Yes it is meant for not so very young children ....
  34. Re: VB6 Split one picture into multiple picture boxes.

    @ Code Dummy

    First of all , let me say that the option for the user/player to decide what dimenssions he/she wants , was a great idea . However more than 20x20 is
    not practical , because even...
  35. Re: VB6 Split one picture into multiple picture boxes.

    @Code Dummy

    My pm's seem to be gone , who know where . Anyway to summarize

    1. Yes of course the pictures are to move (swap) not the tiles , in order to form the original picture
    2. Like l...
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    Re: VB6 Image Puzzle shuffling

    l don't seem to be getting anywhere . " Run the program from the IDE ??? "
    From what l could understand
    l opened the zip file frm and all , l put a jpg image in Picture1. l could see the white...
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    Re: VB6 Image Puzzle shuffling

    No , l merely copied the code into the previous code you suggested . The project is just your code , nothing else .
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    Re: VB6 Image Puzzle shuffling

    The first leg of the program (populating the cells) runs fine . Picture1-the original image- is in pixels , the tiles are in twips. Now if l change the tiles to pixels
    a very small image of the...
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    Re: VB6 Image Puzzle shuffling

    Good Day passel,

    For some reason or another , l couldn't get in that thread or some of the posts weren't there , but l managed to see your implementation , and downloaded
    the zip . l added the...
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    VB6 Image Puzzle shuffling

    With the help of friends in this here Forum , l have made a Image Puzzle which works just fine .

    Have been trying for the last couple of days to find code for shuffling the images and move them...
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