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Type: Posts; User: Jacob Roman

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  1. Re: Nintendo Entertainment System emulator in VB6 [EXE + source]

    Yea I'm not hearing bricks smash, but at least I get some nice beats / punch sounds in Double Dragon. And I literally matched my values with the documentation. Must have missed something.
  2. Re: Nintendo Entertainment System emulator in VB6 [EXE + source]

    Well you could take a look at my NES emulator in my signature. The sweeps work there at least ;)
  3. Re: Nintendo Entertainment System emulator in VB6 [EXE + source]

    Well I must say your sound is extremely off which I'll get into a bit later since its 3am o.o

    But another thing thats easier to solve for ya is that your palette is a way off. Basically for many...
  4. Thread: Farewell?

    by Jacob Roman
    Replies
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    3,797

    Re: Farewell?

    I've been a long time member of VBForums since 2004. I love the people here. And its sad to see people leave you've helped or gotten help from. Me personally, I haven't been as active cause I'm...
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    Re: STAR WARS - The Force Awakens (NO SPOILERS)

    Now that would be an interesting twist. :p
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    Re: STAR WARS - The Force Awakens (NO SPOILERS)

    No Dantooine. We live on Dantooine. Not to be mistaken with its neighbor Tatooine.
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    STAR WARS - The Force Awakens (NO SPOILERS)

    This movie was freaking awesome!!! It is at least a thousand times better than the prequels, and might be considered better than the originals. The acting. for example. is not bland and monotone like...
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    Re: Christmas Avatar

    Hides the blow...I mean snow :bigyello:
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    Re: xna with vb.net question

    XNA was suppose to replace DirectX with both doing the same thing with different syntax, but they dropped support for it and dedicated all their focus on DirectX.

    It's Official: XNA is Dead!
    ...
  10. Thread: Newbie

    by Jacob Roman
    Replies
    11
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    341

    Re: Newbie

    Yup hes right. It's best to learn Java, and also Swift / C++ due to the fact that smartphones and tablets are the thing now.

    But when you said modeling, I almost thought you wanted 3d modeling lol
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    Re: 3 long and arduous years

    Aye yay yay o.O. If anything you should be making android apps using OpenGL ES 2.0 in Java using Android Studio as your IDE, or make iOS apps in Swift using XCode as your IDE, since smartphones and...
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    Re: 3 long and arduous years

    11 years bches. 11 looooong years.....

    God I'm old -.-
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    Re: Happy Back to the Future Day!!!

    lol funny college humor video
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    Happy Back to the Future Day!!!

    http://i.ytimg.com/vi/6Tf8mPsvcOs/maxresdefault.jpg

    October 21st 2015 4:29pm :bigyello:

    Where hoverboards are made a reality...

    https://www.youtube.com/watch?v=ZwSwZ2Y0Ops

    ...self lacing...
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    Re: Something I Noticed in Dem Debate

    I for one believe the whole debate was rigged in favor of Hilary. They are also giving her a pass on the email scandals which would cause any other average joe a 10 year sentence in prison.
    ...
  16. Re: VB6: DxIce™ Engine 2D and Iso Games with DirectX9 [source]

    You might as well move on from VB6 for game programming. DirectX9 isn't even compatible with VB6, just up to DirectX8, and the last post is over 8 years old! Getting any VB6 app to work with later...
  17. Some Programmers At Microsoft are So Stupid

    This post is more of a rant than anything because I've been frustrated to no end. I'm referring to the people who created DirectX, as well as even some samples. Let me explain...

    I been fiddling...
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    Re: Lets Build a Program

    Error 033
    Syntax Error
    Delete 033

    Ahhhhhhhhhh! :eek2:
  19. Replies
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    Re: Lets Build a Program

    This project has been taken over by trolls :sick:



    032 Return VecA - VecB
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    Re: Lets Build a Program

    Delete 032

    :eek2:
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    Re: Lets Build a Program

    Delete 032

    Aye yay yay /facepalm
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    Re: Lets Build a Program

    031 Public Function Vector3_Subtract(VecA As Vector3, VecB As Vector3) As Vector3
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    Re: Lets Build a Program

    Hehe doesn't count because 1) you have no code tag and 2) no line number :p



    029 Return VecA + VecB
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    Re: Lets Build a Program

    028 Public Function Vector3_Add(VecA As Vector3, VecB As Vector3) As Vector3
  25. Thread: Mods

    by Jacob Roman
    Replies
    49
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    2,358

    Re: Mods

    What the heck is this man talking about?!!! o.O

    /Hides the plastic vapor sticks
  26. Thread: Mods

    by Jacob Roman
    Replies
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    2,358

    Re: Mods

    I almost thought this thread was about mods, as in modifications :(
  27. Replies
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    Re: Lets Build a Program

    Errors can be deleted :bigyello:



    027 End Function


    And God? Follow the rules :mad:
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    Re: Lets Build a Program

    Delete 026



    026 Return Result


    Whewww, close shave. Almost ruined by another developer :eek2:
  29. Replies
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    Re: Lets Build a Program

    025 Result.Y = value.Y
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    Re: Lets Build a Program

    023 Dim Result As Vector2
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    Re: Lets Build a Program

    Error 022
    Can't put values in variables in the general declarations. Only for initialization
    Delete 022
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    Re: Lets Build a Program

    021 Public Vec As Vector3
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    Re: Lets Build a Program

    016 End Structure
  34. Replies
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    Re: Lets Build a Program

    Error 015

    You cant have a messagebox in a structure

    Delete 015
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    Re: Lets Build a Program

    011 Public X As Integer
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    Re: Lets Build a Program

    009 End Structure
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    Re: Lets Build a Program

    008 Public Y As Integer


    I feel like were a bunch of monkeys trying to get an automobile running lol
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    Re: [VB.Net]RPG Game Accounts

    Also be sure you are using a graphical library such as DirectX so it has a more professional look. ;)

    If you need help with spell icons having that World of Warcraft "Cooldown" effect, take a look...
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    Re: Lets Build a Program

    006 Public X As Integer
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    Re: Lets Build a Program

    003 Public Structure Vector
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