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I'm in the final stages of finishing up my latest project, and this time I'd like to have a few beta testers check it out and give me some hopefully valuable feedback. Not looking for techincal...
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http://dxgame.com/screenshots/fireworks_supreme320x240.jpg
http://dxgame.com/download/dxfireworks.zip
(3mb download.)
This is a complete screensaver with installation/setup. It was designed...
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Another option if you're looking to just dive in and code and not worry about the low level DirectX interface is to perhaps take a look at the various game engines available. Search on Google for...
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Capping:
Limit the frame rate to the FASTEST it will ever go. Some users cap the fame rate at 60 but allow it run slower.
Limiting:
Limit the frame rate to specific target frame rate. Some...
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Thanks for checking it our Mr. Bush! :)
The source code to the demo is available on the site. ;)
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Actually I was hoping you would try the new version because there has been a very small amount of people who were not able to run the demos, and looking at the data file it appears direct input (key,...
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Of if using types: (User Defined Types=UDT)
Type block
x as single
y as single
xdir as single
ydir as single
id as long
Type End
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Hi articwoof - This version allows you to choose window or full screen mode. It would be great if you could try both methods and post if it runs or not. I GREATLY appreciate your time on this. ;)
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Great! Thanks for posting it! At least I now know the interface was fine, but DirectInput failed. This just means the keyboard wasn't abale to be aquired. If you don't mind, I'll post another version...
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articwoof - Thanks for giving it a shot. If you have time, perhaps you could paste the contents of the "data.log" file in this message? It should be in the same folder that you ran the program from....
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Hi MrMeikel - Thanks for the comments and the config report. Much appreciated!
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Hi Pino! - Thanks for checking it out and especially posting your config. That's a BIG help. :)
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http://dxgame.com/screenshots/platformdemo.jpg
http://dxgame.com/download/demo6.zip
Could use a little feedback on the movement. Choppy, ok, etc. Thanks for your time!
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Not a game at all, just a demo. We would really appreciate it if a few users could download the demo and report if it ran ok or not. We're just trying to get feedback if it runs better than a crawl....
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Not sure if this will work for you, but in the past when I coded starfield type displays I created multiple images of each star that represented bright to dark, and just used those in the blit as...
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Thanks for the comments and checking out the demos. These are nothing more than quick little demos written in either a few hours or several minutes. ;) Both demos are running in 16bit color mode. The...
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Here are 2 early demos of our game engine for VB6 in action. These are not games nor are they games in development. Just little demos thrown together in a few dozen lines of code using the DXGame...
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Ocourse VB could be used to code a commercial quality game. The biggest limitation is the programmer, not the language itself.
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