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Type: Posts; User: PAPYRON

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  1. Replies
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    Re: Drawing 2D on Direct3D device

    Something on http://en.wikipedia.org/wiki/Midpoint_circle_algorithm might help. I'm trying.
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    Re: Drawing 2D on Direct3D device

    Hmm... what about using class Sprite (not writting my own sprite class)? Heard http://www.toymaker.info/Games/html/sprites.html say "A Sprite is the term used to describe a 2D graphics with a number...
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    Re: Drawing 2D on Direct3D device

    Oh you're back, finally! I've been waiting for you, Jacob.
    But if i want to use Direct3d, not DirectDraw what should i do? I don't want to work with DirectDraw. They dropped it and some DirectDraw...
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    Drawing 2D on Direct3D device

    Err, not a new question, huh?
    For example: I wanna draw, and fill a rectangle, 80% opacity on the device. (You can see this in NFSMW). This is intro so i'll not touch to coordinates yet.
    Also with...
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    Re: Custom mesh rotating and collision detect

    No i mean DirectX, mholmes_3038.
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    Re: Custom mesh rotating and collision detect

    That's a long time needed to understand the code! I'm a beginner, you know :D
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    Re: Custom mesh rotating and collision detect

    The Newton link in your signalture, make me scared @@!
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    Re: Custom mesh rotating and collision detect

    perfect! I'm playing with newton. I want an apple tree ;) ;) :D
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    Re: Custom mesh rotating and collision detect

    Ah you know, the last project i've updated on my previous thread is SniperEmu. It calculates the bullet move. So that i need accurate. I've been exploring the newton physics for days. Hae you tried...
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    Re: Custom mesh rotating and collision detect

    Sorry, it's a bit late reply. I have to done my school final test and after that i've updated my profile.
    I'll draw this:
    99013
    to make the problem more visually.

    note that the line is not y...
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    Re: Custom mesh rotating and collision detect

    And what is World1, world2, world3, texture1, texture2, ... in device.transform? Shortcut? if so how can i target them?
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    Custom mesh rotating and collision detect

    We know how to rotate a mesh in threads before, huh?
    But i just want to know this: Rotating the matrix, but if i want to rotate at specific point, or y-axis-based pararell line (3,0,3 and 3,1,3...
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    [VB.NET] Re: About Sky rendering

    i think there's no more question in this section so i'll mark as solved and straight ahead to another problem.
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    [VB.NET] Re: About Sky rendering

    I don't have enough level to help anyone in this forum :P (international average experience is higher than vietnam) yet as i'm just 14 years-old kid and i begin learning vb.net 4 years ago.
    You...
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    [VB.NET] Re: About Sky rendering

    I don't have enough level to help anyone in this forum :P yet as i'm just 14 years-old kid.
    You know, i have another in caulacbovb...
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    [VB.NET] Re: About Sky rendering

    It's a pitty i don't have enough rep to rate you on.
    now this looks like a 3d tut from a to z :D
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    [VB.NET] Re: About Sky rendering

    OMG i gonna faint now.
    P/s: It's ok and I have to port it to vs 2005 format (I still have vs 2010 but it's only a ram drinker) I'm fun now :D and i'll make a copy of "Lens Flare 4.png"
    PSS: that's...
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    [VB.NET] Re: Texturing model help.

    Works fine :D
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    [VB.NET] Re: About Sky rendering

    Your work time is limited to my life time :D
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    [VB.NET] [RESOLVED] About Sky rendering

    I've already have a sky, a dodger blue sky (nice day huh? :) )
    I generated this by device.clear (not a good solution, i think)
    So if I want to make a sky, i'll create a mesh, move it upwards my...
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    [VB.NET] [RESOLVED] Texturing model help.

    I have a platform mesh, and a texture in jpeg.
    It's very easy to change the device texture, using Device.SetTexture.
    But, after rendering the platform, the next job is to render another mesh. And...
  22. Re: Environment loading-rendering-rotating.

    ground mesh (ground, mountain, houses) may easily 100x easier.
  23. Re: Environment loading-rendering-rotating.

    Works nice. And I wanna code it myself. You make me want to play counter-strike.
    And how can I load the dds environment files - No, they loaded by: Surface.From file, aren't they? How to glue them...
  24. [RESOLVED] Environment loading-rendering-rotating.

    I won't work more with black screen and only a 3d gun.
    Now i has 4 images, or a dds's from directx sdk media folder.
    I wanna make it become a "world" inside the window (I mean... landscape).
    And...
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    [VB.NET] Re: Moving a mesh

    That was the expected answer.
    yes, i just tried TranslateLocalCoords and two meshes (i just added a house) move both.
    So, after your code, no after the object is rendered, i must reset the world...
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    [VB.NET] Re: Moving a mesh

    Seems that it can't be moved by create a method for my class TheGun.
    And each time render the mesh, i must move the whole world.
    And then render other meshes by normal after setting the world to...
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    [VB.NET] Re: Moving a mesh

    I'll upload my project, and you can point me out how to rotate/move the mesh (gun):

    My project is located here: https://www.dropbox.com/s/lvnkb8gb6awtwmh/D3DVB.rar

    You can add any code there....
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    [VB.NET] Re: Moving a mesh

    thank you, that's what i'm needing. Other sites point out how to move a camera and they think "look! it's moving mesh!"
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    [VB.NET] [RESOLVED] Moving a mesh

    Hi, it's me again.
    Today I wanna know how to move a mesh - and not how to move a camera. I done it before.
    For example, there are two meshes of a cube, the upper-left-near is (1,0,0) and the...
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    [VB.NET] Help loading mesh with material included.

    When open in mesh view, this mesh:http://www.mediafire.com/?li6e9be8gppuwdu (the sniper gun) opens with colors (
    When I loaded it with this code:



    gun = Mesh.FromFile("Barrett 50.x",...
  31. [VB.NET] Re: Need more fine explanation about Tu and Tv parms.

    Got it, somthing...
    and, if the texture bitmap, for example, is a tiger, like you peel the tiger ( :D ), and the background is black, you got it's skin. How do you glue it to the given
    wireframe...
  32. [VB.NET] Need more fine explanation about Tu and Tv parms.

    Of course i know that vertices.add need more than x,y and z.
    On my book it says that Tu and Tv is a "corner" of the triangle. I don't really understand that.
    Can u point that out more?
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    Re: Simplify Algebraic Expression

    Thank you, my project now can continue now.
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    Re: Simplify Algebraic Expression

    Thank you. This stuff will be better if you can fix it. I'm running it in VS 2005 after compiling it to a .net 2.0 dll with VS 2010.
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    Re: Simplify Algebraic Expression

    Hey, I found wrong results when simplifying 2x when x running from -10 to 10 : All the x values from -10 to -1 are wrong. Can you fix this?
  36. Provide code to direct connecting 2 computers over Internet

    Somthing old, huh?

    As far as I known, there are steps:
    1. Know me. (Computer A connected in WAN, 12.23.34.45, Winxp, ipv4)
    2. Know opposite force. (Computer B connected in LAN, 192.168.1.22,...
  37. Etablish a connection between 2 computers over Internet in VB.NET

    Hi all!

    First of all, Sorry for my bad English. I'm Vietnammese and I'm new to this forum.

    I'm doing a Five In A Row game Project. It's simply that I want my friends can play that over the...
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