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Type: Posts; User: Arie

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  1. Replies
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    Re: A small prob with random numb

    You might want to use the function Int over the Random function.
  2. Replies
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    Re: VB: Diamond Gates [Exe] (Rate It!)

    You're 100% right. With the sizes today.. what's 7MB for us???
  3. Replies
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    Re: VB: Diamond Gates [Exe] (Rate It!)

    New!!!
    I added a Map Adder to the game, and added some maps to play.
    Enter my site (first post) and see.

    Arie.
  4. Thread: Old BitBlt Q

    by Arie
    Replies
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    926

    Re: Old BitBlt Q

    If I understand your question right, You must use StretchBlt.
    With BitBlt you cannot resize any picture...

    Arie.
  5. Replies
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    Re: VB: Diamond Gates [Exe] (Rate It!)

    Now I understand...
    That "bug" was ment to be. The reason for that is that when you release the "little guy" (Micro Player) it appears in the center of the big player.
    That's why he cannot be...
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    Re: VB: Diamond Gates [Exe] (Rate It!)

    I did not really understand the bug you described...
    Can you explain it more?
    Thank you for the "nice game"... :)

    Arie.
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    Re: VB: Diamond Gates [Exe] (Rate It!)

    I want some more opinions. Just building another game, a new one.
    I want to know what to improve...
    Try the game at: skull.pctip.biz

    Thank you in advance,
    Arie.
  8. Replies
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    Re: Snake [VB + DDraw 7]

    Very simple and very smooth game you have there..
    Cool!
    Add some colors to the game.. that will improve it a little.

    Arie.
  9. Re: Hue/Saturation in DX (Some help here!)

    Thank you for the reply, NoteMe. Anyhow, I resolved it a long time ago.
    Just forgot to say it here...
    Thanks anyway!

    Arie.
  10. Replies
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    Re: isometric problem

    Make a type of objects:

    Public Type myObject
    objX As Integer
    objY As Integer
    objDC As Long
    objHeight As Integer
    objWidth As Integer
    End Type
    objDC is the variable that stands for...
  11. Thread: Window Grid Maker

    by Arie
    Replies
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    706

    Re: Window Grid Maker

    Use simple functions like: Line, Circle and so on.
    Or use some API functions like: Rectangle, Line...

    Arie.
  12. Replies
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    Re: Image Size Manipulation

    You could use ImageBox. Not Recommended.
    Use this WinAPI:
    Public Declare Function StretchBlt Lib "gdi32" Alias "StretchBlt" (ByVal hdc As Long, ByVal x As Long, ByVal y As Long, ByVal nWidth As...
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    Re: Making Own Ingame dialog system

    This is from one of my games:
    Public Sub PrintText(iText As String, iX As Long, iY As Long, Optional iColor = 0)
    Dim P As Integer, S As String * 1
    For P = 1 To Len(iText)
    S = Right(Left(iText,...
  14. Thread: line selection

    by Arie
    Replies
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    852

    About the two lines thing, you are right, and...

    About the two lines thing, you are right, and nothing can be done.
    You cannot know which line is over the other.. no 3D here.. eh. :p
    Now, the code I gave you there is not full. You'll need to...
  15. Thread: line selection

    by Arie
    Replies
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    852

    Try to create a universe of lines... like that:...

    Try to create a universe of lines... like that:
    First, declare this:
    Public Type tMyLine
    myLineX1 As Integer
    myLineY1 As Integer
    myLineX2 As Integer
    myLineY2 As Integer
    End Type...
  16. Replies
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    Nice.. As first tip, try to highlight the...

    Nice..
    As first tip, try to highlight the mouse's selection when the mouse is moving.
    I couldn't play because I have a home network. If someone could help me.. please do.

    Arie.
  17. Replies
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    Now it's much better, don't you think? So far,...

    Now it's much better, don't you think?
    So far, game looks fine.. Go on and work on it!

    Arie.
  18. Replies
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    These two files, does not work. They give an...

    These two files, does not work. They give an error!
    Check this out...

    Arie.
  19. Replies
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    Oops!! Sorry about that.. Arie.

    Oops!! Sorry about that..

    Arie.
  20. Replies
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    Did you use:Set MyBuffer = Nothing Arie.

    Did you use:Set MyBuffer = Nothing
    Arie.
  21. Replies
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    Graphics are pretty good. Very poor Gameplay....

    Graphics are pretty good. Very poor Gameplay. There is no sound..
    The player moves slowly when starting to move (one example).

    Arie.
  22. Replies
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    Very simple game. Very cool implementation....

    Very simple game. Very cool implementation.
    Still, Hard Level is not that hard.. heh. :p

    Arie.
  23. Replies
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    No.. I ment the pictures in the ImageList. ...

    No.. I ment the pictures in the ImageList.

    P.S.
    I'm gone for 12 days now... see ya'll later.

    Arie.
  24. Thread: Text File

    by Arie
    Replies
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    589

    Some notes: 1) The text you are searching for...

    Some notes:
    1) The text you are searching for should be written in Upper case..
    2) tmp is a String.

    Arie.
  25. Replies
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    This code I posted tells you if you have 2 or...

    This code I posted tells you if you have 2 or MORE images that are the same.
    More detailed:
    This IF condition returns TRUE on the next cases:
    1) If 1 and 2 are the same.
    2) If 1 and 3 are the...
  26. Thread: ImageList problem

    by Arie
    Replies
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    1,178

    You really got it now... :p Arie.

    You really got it now... :p

    Arie.
  27. Replies
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    If you want to check if image 1,2 and 3 are the...

    If you want to check if image 1,2 and 3 are the same you can use this code for example:
    If (ImageList1.ListImages(1).Tag = ImageList1.ListImages(2).Tag) Or _
    (ImageList1.ListImages(1).Tag =...
  28. Thread: ImageList problem

    by Arie
    Replies
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    1,178

    I gave a solution in this post:...

    I gave a solution in this post: http://www.vbforums.com/showthread.php?s=&threadid=311776
    Arie.
  29. Replies
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    There are two ways of adding images to the...

    There are two ways of adding images to the ImageList:
    1) On project building (not runtime), manually.

    In this case, you put the path yourself, manually.
    Example:
    You added a picture taken...
  30. Replies
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    There's no formal way to do it. But, you can try...

    There's no formal way to do it.
    But, you can try this next way:

    Everytime you add an image to the ImageList add to the Tag property the file path.
    Example:ImageList1.ListImages(1).Tag =...
  31. Very good.. I didn't test it, but it looks like...

    Very good..
    I didn't test it, but it looks like code that really works.

    P.S.
    Edit the topic subject and add "[RESOLVED]" to it.

    Arie.
  32. Replies
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    I want Dekade's opinion about that... Arie.

    I want Dekade's opinion about that...

    Arie.
  33. Replies
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    Well?? Comments about my TIP?? Arie.

    Well?? Comments about my TIP??

    Arie.
  34. Thread: current position

    by Arie
    Replies
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    958

    How about: CurrentPos.X = CurrentPos.X - 5 ...

    How about:
    CurrentPos.X = CurrentPos.X - 5

    Hmmm?? If I'm wrong, I didn't understand your question...

    Arie.
  35. I don't know exactly how to do it but it should...

    I don't know exactly how to do it but it should be something with
    CreateCompatibleDC and FillRect or Rectangle API functions.

    Arie.
  36. Your question was not clear enough... You want...

    Your question was not clear enough...
    You want to draw a box directly into a DC??

    Arie.
  37. Replies
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    Tip: Speed up soldiers speed. Arie.

    Tip: Speed up soldiers speed.

    Arie.
  38. Replies
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    I'm very impressed!! It's so easy... Very cool...

    I'm very impressed!! It's so easy...
    Very cool tutorial you made there, Fox! :thumb: :thumb: :thumb:

    Arie.
  39. Replies
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    Enter Here (http://fox.acky.net/) to learn some...

    Enter Here to learn some cool stuff!
    That's Fox's site... very cool site. Learned a lot about bitblting and tile myself from this site.

    Arie.
  40. Use these: Public Declare Function...

    Use these:
    Public Declare Function GetDesktopWindow Lib "user32" Alias "GetDesktopWindow" () As Long
    Public Declare Function GetDC Lib "user32" Alias "GetDC" (ByVal hwnd As Long) As Long
    And use...
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