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  1. Thread: Deal or No Deal

    by Fedhax
    Replies
    19
    Views
    5,753

    Re: Deal or No Deal

    Then think of it has a B to B+ average in school and score in the 55-65 percentile on entrance/admission exams. Does that translate better?
  2. Thread: Deal or No Deal

    by Fedhax
    Replies
    19
    Views
    5,753

    Re: Deal or No Deal

    That program was at a USA Southern public university. If you had a GPA of 3.0 and ACT score of 27 or SAT of 900, you probably would've gotten in without breaking a sweat. However, this knowledge...
  3. Thread: Deal or No Deal

    by Fedhax
    Replies
    19
    Views
    5,753

    Re: Deal or No Deal

    I think that it depends on the location and the university. Visual Basic was considered way too lightweight at my university. We started in C++ and Java. Then, we moved into C with network/OS...
  4. Thread: Deal or No Deal

    by Fedhax
    Replies
    19
    Views
    5,753

    Re: Deal or No Deal

    Not to get too far off topic, but I've known plenty of people who got into university--Electrical Engineering, Computer Science, etc--that didn't know Visual Basic. Personally, I knew C & C++, but...
  5. Re: [Dx7] Z ordering (Am I going insane?)

    I have. DoOrdering isn't going to work the way you want it to work. Since you reset County (County as in a small regional area or Count of position due to its Y value?) each go around, there is a...
  6. Thread: Game AI

    by Fedhax
    Replies
    9
    Views
    1,358

    Re: Game AI

    If you want to the CPU to handle any kind of non-random movement, you would use pathfinding routines depicted in the links I provided.
  7. Thread: Game AI

    by Fedhax
    Replies
    9
    Views
    1,358

    Re: Game AI

    Your question is going to be different from his question. For the most part, there really isn't a question to ask. Search the web for "pathfinding" AI.

    Game AI Resources: Pathfinding ...
  8. Thread: Game AI

    by Fedhax
    Replies
    9
    Views
    1,358

    Re: Game AI

    Also, you can refer to this game demo for an example on how to make the game and its AI. Also, taken from that post:In his defense, I've read some AI design articles using Tic-Tac-Toe as a simple...
  9. Thread: Game AI

    by Fedhax
    Replies
    9
    Views
    1,358

    Re: Game AI

    A decision tree is just as it sounds: a series of If statements that are arranged to cut down on unnecessary checks and to arrive at a decision. Below are links for DTs and the overarching field...
  10. Thread: Game AI

    by Fedhax
    Replies
    9
    Views
    1,358

    Re: Game AI

    Ultimately, your Tic-Tac-Toe AI is going to be a lot of condition statements. It is all boiled-down to:' Pseudo-Code
    If Scenario1 Then
    Play( Move1 )
    Else If Scenario2 Then
    Play( Move2 )...
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    952

    Re: Graphic Transparency

    Look into using the Windows API call: TransparentBlt

    Where are you wanting to use the graphic transparency? On a form? In a game?
  12. Replies
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    Re: Noob question from new poster!

    I've figured out how to handle these types of questions via VB 6.0:' I kid because I've used the tutorials a lot up to now: :D

    2D_Graphics_Questions:
    If InStrB(User.Name, "Jacob Roman") <> 0...
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    519

    Re: Help with VB .NET ("URGENT!!!")

    Second tip: Use the VBCode tag for encapsulating your source code. It will provide syntax highlighting and some formatting features to make it easier to read. :thumb:

    From your sample, you...
  14. Replies
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    Re: Winsock data arrival

    You may need to decode it/translate it differently. The text encoding could be UTF-8, UTF-16, etc depending on the telnet server and its configuration.
  15. Replies
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    519

    Re: Help with VB .NET ("URGENT!!!")

    Welcome to the forums :wave:

    In this kind of situation, it would be helpful if you provided the source code to your project or problematic section. As your post currently stands, I don't think...
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    Re: Development Questions II

    Need more cN input. :cool:

    Okay. You've gotten your "Buyer Beware" statement out of the way.I'm game. I know it may be reinventing the re-invented wheel, but I'm still trying to parlay my...
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    Re: Some Questions About the Future..

    Here's my two cents (US) worth:

    * Vista v. OpenGL: Dunno
    * DirectDraw v. Direct3D: Affirmative. DD is going to be ultimately replaced by D3D, and D3D can do everything DD used to do.
    * OpenGL...
  18. Replies
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    Re: cycling through pics

    Like in chemicalNova's post. You would gather input, decide what direction you wanted to ship to face/point, and blit just that "image" to the screen.' Pseudo-Code
    'Blit Image One
    Blit(hDc,...
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    1,070

    Re: cycling through pics

    A sample image file showing what chemicalNova means: It is one image file, but it has different "images" in it showing the ship pointing in different locations. You would just Blit out the 1...
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    Development Questions II

    This post is a follow-up post to my first post.

    I purchased a copy of Visual Studio 2005--business expense--to try my hand on porting my existing game forward so I could start my experiment with...
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    Re: Noob question from new poster!

    We may need a few more details as to what language/APIs are you using, what kind of graphics are you showing, what kind of "movement" are you doing, and maybe another few that skip my mind at this...
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    Re: Track of an idle application called

    I think you can do it, but unfortunately, I don't think that you will have a simple, graceful way of achieving this desired goal. Here are a few ideas, and we can build upon it later after you...
  23. Re: Programming Language / Development Questions

    For some strange reason, as soon as I read "tile engine", things started clicking in my head as to what I could be doing in making my life easier. How do you handle the UI aspect of the game? Would...
  24. Re: VB6 expert needed who has patience and can play pool...

    Sounds like Classic 8 Ball to me. 9 Ball would be where you only use the first 9 balls--arranged like a diamond instead of a triangle--and sink them in order from 1 to 9 (Gross over-simplification...
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    Re: vb generated sound

    You could try Beep which is more of a Windows API call than VB. It can handle Frequency and Duration.
  26. Replies
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    1,737

    Re: Question on Language

    Start with VB 6.0 or VB.Net. Ask questions as you hit roadblocks. Use vbGORE as a sample/example to help you learn.
  27. Replies
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    Re: Question on Language

    I'd recommend that you look at projects like vbGORE and move from there. See how he did his work and learn from there.
  28. Replies
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    Re: Question on Language

    Answer: It depends.

    vbGORE was written using VB 6.0 (I believe). You can use whatever language you know (Java, C++, C#, VB 6, VB.Net, etc) as long as you know what you want. A better question...
  29. Re: Programming Language / Development Questions

    @chemicalNova: Thank you for your response. I'll try to provide some more detail in regards to the issues you have raised.

    Maintenance and Structural Issues: While I've tried to keep most...
  30. Programming Language / Development Questions

    I'm currently working on a strategy/simulation game, and as development continues on it, I'm finding myself wondering if I'm at a crossroad. Originally, I was developing it in VB6 using basic VB6...
  31. Replies
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    Re: Sampling Colours

    Instead of sending input through DirectInput to be translated into a command or functionality, you may probably have to call that functionality directly.

    If your code went like this example...
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    3
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    712

    Re: Event based packet sending or sequencial

    For someone else's question about this kind of thing, I would recommend that you download vbGORE--there should be a post about it in our Game Demo section--and see how he did it. I think it was...
  33. Replies
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    Re: collision detection

    First, please use the VBCODE tag for posting code. The syntax coloring and spacing/formatting make it easier to read. :thumb:

    Also, I think the .IntersectsWith() method takes a rectangle...
  34. Replies
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    Re: How to BitBlt from file???[2005]

    vbSrcCopy may be a VB6 const that was removed for the later VB.Net stuff. Unsure 'cause I haven't taken the plunge into VB.Net.

    Look at this sample showing how you can utilize BitBlt without...
  35. Replies
    3
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    1,026

    Re: How to BitBlt from file???[2005]

    :wave: Welcome to the Forum :wave:

    First, please encapsulate your code within the VBCODE tag. It provides better formatting and syntax coloring to make the reading of the code easier.
    ...
  36. Replies
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    1,366

    Re: collision detection

    Use this Forum's Search option for the phrase "bounce ball". While not complete tutorials, it turned up 43 posts--for me--about people looking into ball "collision detection".
  37. Re: Collision Detection - Need optimization/faster method

    Not exactly. I think what si_the_geek was aiming for something along the lines that you could sort the array as you move through it. The approach that he posted was varied form of a bubble sort,...
  38. Re: Collision Detection - Need optimization/faster method

    I'm tackling this post strictly using stream-of-consciousness thinking. Hopefully, you'll be able to follow it. If not, feel free to ask questions. :afrog:
    If you design your game loop right,...
  39. Thread: Image List....

    by Fedhax
    Replies
    5
    Views
    805

    Re: Image List....

    No problem. :thumb:
  40. Re: Collision Detection - Need optimization/faster method

    As it stands now, he has one big block, and the block has the population density of Manhattan (The island part of New York City for non-Americans here) during a building/renovation boom. The...
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