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    Re: [VB.NET] Flappy Bird - By Jacob Roman

    It should be in the x86 folder, not the debug folder because when doing directx in vb, you set it to x86, therfore the compiled exe gets tossed in there. ;)
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    Re: Should I Patent This?

    Rats :mad:

    There goes my chance of being famous.
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    Re: Should I Patent This?

    Ill need to research it more to see if it exists. It would be pretty awesome to be the inventor of a new math method :bigyello:
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    Should I Patent This?

    Well I'm starting college again August 23rd. And I need to take Calculus 1 as one of my prerequisites to graduate, but couldn't cause they want me to take Pre-Calculus prior to taking Calculus. So I...
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    Re: Hey Everyone, Long Time No See.

    I love the Power Glove. It`s so bad.
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    Re: [VB.NET] Flappy Bird - By Jacob Roman

    Nah, I just have years of hardcore game programming experience :bigyello:



    Good point. I could make Flappy Bird World, and add scrotum guns, lava pits, spikes, mushrooms, and epic boss battles...
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    Re: Hey Everyone, Long Time No See.

    No not really. I'm mostly a retro gamer / collector.

    But I have a question. What do you all think of my new Twitch logo?
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    Re: Hey Everyone, Long Time No See.

    Jesus i been in vbforums for 10 years. This is my anniversary post. How ironic o.o
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    Re: Hey Everyone, Long Time No See.

    Chit chat aint the same without me :bigyello:
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    Hey Everyone, Long Time No See.

    God I miss you guys! :bigyello: Omg where do I begin. Well first of all, a lot has been going on with me. I work two jobs and goto school now, so my schedule is swamped. Ace'ing all of my classes and...
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    The Physics Behind Goat Simulator

    Fantastic fun yet pointless game where you can play as a goat and buck stuff up while running a muck. What makes the game really fun are the crazy physics going on. But can anyone describe the...
  12. Re: Worthy android project for beginner (not games)

    I'm already working on my first game using android java...Bosskillers. Just the intro and title so far, but the combination of Java, XML, and OpenGL....bring it on!!!

    So far its a perfect port....
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    Re: GameLoop theories!

    Guys guys lol. I posted the wrong code. Must have been drunk cause that was an old and obsolete program. I don't really use the timeGetTime for my game loops so don't sweat it. I was just rushing out...
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    Re: [RESOLVED] XNA on Windows 8.1

    FYI, XNA is no longer supported and you'll probably have a hard time integrating it with VS 2012 and VS 2013. If I were you I'd stick with DirectX.
  15. Thread: Post Race!

    by Jacob Roman
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    Re: Post Race!

    http://g3blog.com/wp-content/uploads/2013/12/boobs-meme.jpg
  16. Thread: Post Race!

    by Jacob Roman
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    2,008,966

    Re: Post Race!

    Boobs. Im bored and just want to say boobs.
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    VS 2013 Re: XNA to DirectX [RPG] Sprite problem

    Continued from last post....

    Animation second half


    Private Sub Shutdown()

    Dim Current_Texture As Integer

    Running = False
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    VS 2013 Re: XNA to DirectX [RPG] Sprite problem

    Continued from last post...

    To give the sprite fluent animation you would do this:

    Animation first half

    Option Explicit On
    Option Strict On

    Imports Microsoft.DirectX
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    VS 2013 Re: XNA to DirectX [RPG] Sprite problem

    Continued from last post:

    To texturemap the polygon with an image loaded from file you would do this:


    Option Explicit On
    Option Strict On

    Imports Microsoft.DirectX
    Imports...
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    VS 2013 Re: XNA to DirectX [RPG] Sprite problem

    Hey SwordEdge, I betcha miss me from the last thread ;)

    Next time please post in the Games and Graphics section though. All the game related issues go in that section. Only standard VB questions...
  21. Thread: Post Race!

    by Jacob Roman
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    57,621
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    2,008,966

    Re: Post Race!

    Well I've been programming Android apps like crazy on Eclipse and I was right. Microsoft turned BASIC into freaking java without the semicolons....<cough VB.Net>. At least OpenGL is built in to the...
  22. Re: [RPG] Walk problem with NPC's

    Well I'm amazed this wasn't posted in the games and graphics section as I would have jumped on this right away.

    First of all, you don't need the Do While loop. Let me explain why. Because one call...
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    Re: Made in China

    Jesus christ! Even my one dollar bill is made in China! I thought we had a federal reserve o.O
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    Made in China

    Everything's made in China. :bigyello:
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    Re: Hoverboards Are Real! Coming Soon 2015

    I prefer Mr Coffee :bigyello:

    http://i1.ytimg.com/vi/JEPa0k2Kia4/hqdefault.jpg
  26. Re: Making Stupid Android Apps For Education?!!

    Alright!!! My first 2D texture mapping example using Android Eclipse Java and OpenGL :bigyello:

    AND IT FREAKING WORKS!!! Now I can use my DX skills and port it to android....only its OpenGL. Gonna...
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    Re: Hoverboards Are Real! Coming Soon 2015

    NOOOOOOOOOOOOOOOOOO!!!!!! :eek2:


    https://www.youtube.com/watch?v=MFaOogd6YyA

    And also an epic apology from Christopher Lloyd :(
    ...
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    Re: Hoverboards Are Real! Coming Soon 2015

    Why the hell would Tony Hawk join in on it, if it were a high budget hoax? In my opinion the safety harnesses are to guarantee the safety of the celebrities as hoverboards could be potentially...
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    Hoverboards Are Real! Coming Soon 2015

    http://www.huvrtech.com


    https://www.youtube.com/watch?feature=player_embedded&v=A4vE_vpkr90

    Yes, its real and its coming soon. And controllable through bluetooth from an app :eek2:

    Im sold...
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    Re: I'm having an issue..

    Well you've come to the right place. Basically to start, to replace the timer you will need what is called a Game Loop. Now don't be confused. It is not an object, but more of a concept that is done...
  31. Any Good Advertisement SDK's For Android Apps?

    I looked up what the most popular advertising SDK's were to use for Android apps, such as Ad Mob (owned by Google), Amazon Ad SDK, Microsoft Ad SDK, etc, but if I'm going to try to make a game, who...
  32. Re: Making Stupid Android Apps For Education?!!

    Actually I prefer to use Java since thats the language for android apps anyways. Plus I need to learn how to use OpenGL or something similar so I can start taking my game programming skills to...
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    Re: I'm having an issue..

    Also note that its bad to use Timers for games. So I'll give you a hand once you give us the appropriate programming language you are using.
  34. Re: Making Stupid Android Apps For Education?!!

    Thanks for the tips. I kinda like the other way for some reason o.O.

    I might give that IDE a try, as well as netbeans. Maybe I might something I'll like.
  35. Re: Making Stupid Android Apps For Education?!!

    Ok ok so I made slight arrangements and put the button variables within the events as the first line and it worked. You can't just use it in the onCreate all grouped up and expect it to do what you...
  36. Re: Where do I get Java and how to install it

    You can also use netbeans and eclipse. Eclipse is more widely used but the IDE takes some getting use to because its more of a pain. Its like VS only not so user friendly. And tends to be a little...
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    [VB.NET] Re: vb.net and directx question

    Yes. But you need to manually put in the libraries from your "C:\Windows\Microsoft.NET\Managed DirectX\v9.02.2904" directory in your references by going up in the menu to Project > Add Reference......
  38. Re: Making Stupid Android Apps For Education?!!

    Where do you see a bug where calculate exits and exit calculates???


    package com.example.fnlnextractor;

    import android.os.Bundle;
    import android.app.Activity;

    import android.widget.Button;...
  39. Re: Making Stupid Android Apps For Education?!!

    Well **** me sideways and call me retarted. Ok, not me, more like ECLIPSE!!!!!

    Get this, and put yourself in VB's shoes for a moment. Imagine you created 3 buttons. One to calculate, one to clear,...
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    [VB.NET] Re: Concept with side-scroll

    Take a look at my flappy bird game only combine that with a tile engine where some groups of tiles will be collidable. Im thinking of doing that in flappy bird with scrotum guns, spikes, lava pits,...
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