Code:
dim a as long
   dim dc as long
   dim temp as ipicturedisp
   dim orig as Long

   for a=0 to 100
      'Load
      dc = createcompatibledc(me.hdc)
      set temp=loadpicture("c:\test.bmp")
      ' get handle to original bitmap created with DC
      orig = selectobject(dc, temp)

      'Release
      ' put the original bitmap back into the DC
      selectobject dc, orig
      ' delete the bitmap that was created
      deleteobject temp
      ' free the DC's resources
      deletedc dc

   next
Do I really need to keep the Temp picture alive until I shutdown the game??