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Ok, by popular demand: Special Effects for DX!
Here they are, what you've all been waiting for: special effects for DX games!
Now you don't have to rely on the user's graphics card, it's all software-rendered
Best of all, it can run at a huge FPS even though it was made in pure VB code!
It's very easy to use: add a reference to the dll to your project, a wrapper module, call the tiny initialization function and use the SpecialBlt function wherever you need
Here it is, in a small 77kb download. It's even expandable to other engines like DX. Have fun
NOTE: Because I'm a lausy DX programmer, the demo (read: DEMO, the effects work fine ) doesn't change the color depth of the monitor automatically to 24 bits. Make sure you do that so it doesn't give you any weird errors
Last edited by Jotaf98; Dec 5th, 2001 at 12:24 PM.
To learn how to use realistic effects in your games like fire, rain, snow and magic effects, read my article on particles systemshere.
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