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Jun 5th, 2001, 07:58 AM
#1
Thread Starter
Frenzied Member
Online RPG
Me and a friend of mine are creating an online RPG game (not too difficult coding though, Top-down view etc
But what I was pondering about (and wondering about what you all think about this) is maybe use a ftp server as a information exchanger..
like this;
[Client] <= Maps etc => [FTP Server]
[Client] //
[Client]//
[Client]
The files on the server would administrate certain info like.. client #4 is on location x,x on submap x in worldmap x and if people meet they could chat in a sort of *****peer mode.
The server would also store player info.
Btw, i don't want to let the client save every step to the server... only like every 5 minutes the player plays..
So my question is... could this be done via a ftp? (it would be nice to create servers on geocities pages and stuff).
Greetz,
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