I have two classes, one of which is derived from the other.
I want Function1 to call the new definition of Function2 in the CBox class and have i=2 returned. However it calls the old Function2 from CPrimitive and returns i=1. Its there any way to get the code to reference the new Definition without redefining Function1 for CBox?Code:class CPrimitive { public: CPrimitive(); ~CPrimitive(); void Function1() { Function2() }; int Get_I() { return i; }; protected: Function2() { i=1; }; int i; } class CBox : public CPrimitive { public: CBox(); ~CBox(); protected: Function2() { i=2; }; } //The inline functions are actualy declared in a .cpp file and are much //more complex, but this example still stands. //In my main code i do something like this CBox box = new CBox(); box->Function1(); int what_is_I =box->Get_I();




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