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May 13th, 2001, 10:27 AM
#1
Hard Math Problem
I have a small universe, with the 3 standard dimensions: X,Y and Z.
Given these things:
- The (x,y,z) coordinates of the "camera"
- the direction that the camera is pointing
- the (x,y,z) coordinate of a point in space
Can someone tell me the maths expression that will resolve this info into an (x,y) coordinate, so I can plot it on a picturebox.
My brain is aching, please help!
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May 13th, 2001, 10:42 AM
#2
transcendental analytic
you would need to do the transformation for your camera view, then you can project pX=K*X/Z pY=K*Y/Z
for more information on transformations check out this thread:
http://forums.vb-world.net/showthrea...threadid=73206
Use  
writing software in C++ is like driving rivets into steel beam with a toothpick.
writing haskell makes your life easier:
reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
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