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Thread: Terminology

  1. #1

    Thread Starter
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    I'm writing a tutorial what kind of terminology should a beginner know before hand

    Thanks
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  2. #2
    Banished Cander's Avatar
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    Property
    Method
    Variable
    Object
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  3. #3
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    A tutorial on what?

    Computers, Programming or Specifically VB Programming?

    If it's the latter, then I would go with

    Forms, Controls, Events, Methods, Functions, Subs, Variables (and their scope)

    I would leave controls & classes (& properties) until a later stage.

    But of course, this is just my humble opinion. What does everyone else think?

    Did I even answer you question?

    SD
    "I'd rather have a full bottle in front of me than a full frontal lobotomy!"

  4. #4
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    Oh Yeah, and Public and Private scopes.
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  5. #5
    Banished Cander's Avatar
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    Events definatly, i forgot that. Forms and controls should be held till after the othr stuff is understood. Especially objects since that pertains to languages other than VB.
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  6. #6
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    There is always API

    You could include a reference to API, but that might be the final chapter...
    Remaining quiet down here !!!

    BRAD HAS GIVEN ME THE ULTIMATIVE. I have chosen to stay....

  7. #7
    Megatron
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    API is an advanced topic for beginners. I would think that you should make some reference to the Object Orientation aspect of VB.

  8. #8
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    Yeah, I agree with Cander. Leave forms and controls until later. They would just confuse things. Especially when you consider how many controls there are.

    You could start off teaching stuff to read and write files and manipulate the data in between. (again, I wouldn't go into databases this early). That way you can safely avoid having forms. You could then progress from procedural code (subs and functions) onto event driven programming.

    Cheers,

    SD
    "I'd rather have a full bottle in front of me than a full frontal lobotomy!"

  9. #9
    transcendental analytic kedaman's Avatar
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    Algoritm, that's probably the most important keyword a programmer should know.
    Variables, datatypes
    Asignment, operators, methods
    Sequential Programming/Code Reusage
    Object Orientation
    API

    in that order.
    Use
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