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Nov 29th, 2010, 10:09 PM
#1
Thread Starter
Lively Member
[RESOLVED] How did collision in the original Pong happen?
I've seen many different versions of Pong, and I'm trying to teach some students how to make their own game. I've seen versions in which the y-velocity is randomly generated, is simply flipped and the magnitude is kept, or where the x-velocity keeps getting bigger, etc etc.
I was wondering, how are paddle-ball collisions handled in the original game? I've also heard of the idea of making a steeper angle based upon where it hits the paddle, but (as I'm actually too young to have played the original) I was wondering how the original game worked.
Thanks,
jvmiller
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