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DracullSoft
Aug 26th, 2010, 04:01 PM
I spend an hour doing a remake of my buddy Mikle's flygame with dxICE Game Engine

http://gamedev.digiapp.com/Project/WarpFlight.jpg

Source in vb6 (for dx9ICE v 1.80) Source for dxICE Warp Flight (http://gamedev.digiapp.com/Project/WarpFlight.zip)

Dx ICE is a Free 2D+ Game Engine. Several game samples are included in the SDK with source code. (some VB6 and some VB.net 2008) http://gamedev.digiapp.com

Mikle
Aug 31st, 2010, 10:44 AM
Hello
A well turned out, only the sky scrolling unnaturally slowly.

DracullSoft
Aug 31st, 2010, 04:33 PM
Hi Mikle:wave:
I agree - it was a fast remake, but it didn't occur to me that it was the background star tiler that was too slow - just that something was different.
Thanks for the feedback- good point and easy to correct by changing the multipliers - try 9000 in the Game.cls.
Engine.IceTiler.x(MG.TILER_Back) = DirX * 9000
Engine.IceTiler.y(MG.TILER_Back) = DirY * 9000

oh: the main reason for doing this was because it was so simple and nice idea with the "Light" rings (and i was also currious how it looked in DxIce with a smooth scaling)

DracullSoft
Sep 7th, 2010, 04:10 AM
Now with sources in VB.NET

Warp Flight in vb.net 2008 (http://gamedev.digiapp.com/Data/DxIceWarpFlightNET.zip)

Warp Flight in vb.net 2010 express (http://gamedev.digiapp.com/Data/DxIceWarpFlightNET2010.zip)