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Artem
Mar 5th, 2001, 08:37 AM
In my game I want to create a 128x128 surface, from four 64 x 64 bitmaps. Is there a way to blit those bitmaps on the surface?
/\/\isanThr0p
Mar 5th, 2001, 09:43 AM
I would load them into a picture control and create a blank surface with 128*128. Than just blit all the four pictures onto it. Don't forget to get rid of the pictureboxes after that.
kedaman
Mar 5th, 2001, 10:06 AM
the idea with DDraw is that you get rid of the picture controls, I'd load the four surfaces and then blit them onto the larger one, then discard the smaller ones.
Artem
Mar 5th, 2001, 10:26 AM
Thanx alot. This works perfectly :)
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