Sc0rp
Feb 24th, 2001, 12:19 PM
I got an assignment in school to create a game. I'm using DX7 and VB to create it. I have a couple of problems with it:
The background of the game is constant, and blitting it on the buffer every cycle in my loop eats up a lot of time. Since it's a constant background, can it be 'fixed' to the buffer so it will always be it's background?
The second problem is that the game is supposed to run on the computers in my school. I'm creating the game at home on a 733Mhz proccessor, and the speed looks fine to me, but on the computers in my school it will probably be slower. How can I keep the speed constant no matter where I run the game?
Thanks!
The background of the game is constant, and blitting it on the buffer every cycle in my loop eats up a lot of time. Since it's a constant background, can it be 'fixed' to the buffer so it will always be it's background?
The second problem is that the game is supposed to run on the computers in my school. I'm creating the game at home on a 733Mhz proccessor, and the speed looks fine to me, but on the computers in my school it will probably be slower. How can I keep the speed constant no matter where I run the game?
Thanks!