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plenderj
Feb 21st, 2001, 02:41 AM
To convert from the normal computer's co-ordinates system to cartesian co-ordinates, just add half the window width to the x co-ords, and half the window height to the y co-ords.

You may also wanna check out my game in thread :
http://forums.vb-world.net/showthread.php?s=&threadid=56233

You might get some ideas from it...

- jamie

Zero
Feb 21st, 2001, 04:41 PM
Perfect. Thanks.

HarryW
Feb 21st, 2001, 06:11 PM
Oops, just realised a mistake - I meant "x increases to the right". Looks like you're sorted though, so no worries.