The Frugal Gourmet
Feb 13th, 2001, 12:20 PM
(from a DirectX Newbie)
In a client/server Directplay8 model:
Is there a way to connect a client to a SPECIFIC TCP/IP address that they input, rather than just calling DirectPlay8Client.EnumHosts and having them choose a host?
In a client/server Directplay8 model:
Is there a way to connect a client to a SPECIFIC TCP/IP address that they input, rather than just calling DirectPlay8Client.EnumHosts and having them choose a host?