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Jan 17th, 2008, 11:02 PM
#1
Thread Starter
Addicted Member
VB 6.0 - A* Path Finding: Tricks for speed?
I need some tricks to make my A* path-finding program faster.
At the moment the only trick I use is a Binary heap to find the point with the lowest F score ( F = G + H ).
I was thinking of using a textbox in place of a 2D array because I can only make a 1000x1000 with out getting an error, but there might be a better way?
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