Bananafish
Jan 3rd, 2001, 06:23 AM
I am writing an application that plays sound, using the "playsound" api. When playing sounds it uses the "loop/async" flags.
Is there a way of stopping the current sound from playing without playing the same sound again?
I have thought of recording a silent WAV file - but this seems over the top. I have played with the SND_PURGE flag - but can't seem to get it to work.
Thanks
Is there a way of stopping the current sound from playing without playing the same sound again?
I have thought of recording a silent WAV file - but this seems over the top. I have played with the SND_PURGE flag - but can't seem to get it to work.
Thanks