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/\/\isanThr0p
Dec 26th, 2000, 10:41 PM
Hey Everybody.
I think this is a little harder question agian. I want a kind of explosion. The only way I can think of is a particle system.
I want particles (I will probably use bitmaps) that divide one or two times and after flying away from the origin fall to ground.
If someone has ever done it some could would be interesting. If not, is there another way to do it than giving the particles vectors and add them up with the gravity?
(btw, there is no wind or stuff going on)
thanks in advance
itay222
Dec 27th, 2000, 03:46 AM
the idea you described seemes ok.
it also looks like a fun thing to program, but i'm sure you can also find samples about it around the web.
in case you do decide to write it yourself,
i now recall (in my highschool physics) the following
forumla: m1v1=m2v2
so when deviding the particles take that into consideration.
have fun,
itay.
Fox
Dec 27th, 2000, 05:47 AM
You should also take a look at this demo I made: nText (http://orion.spaceports.com/~mccloud/english/coding/graphics.html)
Koralt
Dec 29th, 2000, 01:33 PM
::Yawns:: I'll have to upload some of the stuff of this sort I've made--of course, it's all *3D*.
I've made a snow simulation, 3D (in QBASIC, not VB), which actually looks kinda like snow ... I've made a few particle simulators for explosion type stuff (and I'll be using this same concept that you're discussion for explosions in EDF, http://www.edf-project.org ), and I've made 3D particle systems consisting of masses which connect through springs (like a 3D version of http://www.sodaplay.com )... I s'pose I'll register some webspace for it and upload them all there at some point this coming week. =)
/\/\isanThr0p
Jan 16th, 2001, 08:25 PM
Thanks you guys.
I am sorry, for not beeing here so long, I had troubles with my email and isp, and I had a lot to do for school.
Hm Koralt, I visited your page, but actually I didn't find anything for my question? can you tell me where to look?
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