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Dec 15th, 2000, 07:22 AM
#1
Thread Starter
Frenzied Member
Not really important this, I was just wondering...
Roughly what is the minimum number of transistors needed to make a very basic CPU?
I know this is a bit of a stupid question, but I was just sitting here pondering and thought I'd see if anyone knew better. Are we talking thousands, tens of thousands, hundreds of thousands or what? I have no idea how you would construct a register. How do you do that?
Ah well back to pondering more meaningless questions...
Harry.
"From one thing, know ten thousand things."
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Dec 15th, 2000, 10:40 AM
#2
Frenzied Member
There's a table with how many transistors different chips have at http://www.ece.uiuc.edu/ece291/class...s/opcodes.html the 4004 introduced in 1971 had 2,300 transistors, It says that was the first one to do arithmatic etc, so 2,000 is probably your lower limit.
If it wasn't for this sentence I wouldn't have a signature at all.
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Dec 15th, 2000, 10:47 AM
#3
What do you wanna bet it's 2k? 2048
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Dec 15th, 2000, 10:47 AM
#4
Thread Starter
Frenzied Member
Oh, cool, thanks Sam I don't suppose there would be some sort of circuit diagram for the 4004 anywhere I can see would there? Probably asking a lot. I'd like to know how they make registers. I've seen basic ALU stuff, and opcode decoders, I'm wondering how they make addressable memory.
Harry.
"From one thing, know ten thousand things."
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Dec 15th, 2000, 10:48 AM
#5
The 4004 was first used in the old Commodore Calculators.
You could probably find a schematic on the net someplace.
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Dec 15th, 2000, 11:08 AM
#6
Frenzied Member
HarryW what you gonna name your cpu as?
Haariod? 
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Dec 15th, 2000, 11:28 AM
#7
Frenzied Member
DefFarm I wi;ll bet everything I have that it's not 2048.
Harry I've seen the thing they use, I can't remember it exactly. you can make a 1 bit address bus quite easily using 2 and gates an Or gate and a not gate (so you have bit B0 and bit B1 as your memory, A as your address bit and R as the result
R = ( B1 && A ) || (B0 && !A)
put 8 of these together connected to the same A and you've got 2 bytes of addressable memory.
then if you want 2 bits have similar circuits controling the B1 and B2 inputs to the R circuit, keep going for all your address space needs.
If it wasn't for this sentence I wouldn't have a signature at all.
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Dec 15th, 2000, 11:52 AM
#8
Thread Starter
Frenzied Member
I see... so you would store each bit using a simple flip-flop would you?
The reason I'm askig all this is because it's been ages since I did any electronics, but with a recent course I did I had to write microcode and deal with registers, so I got a much better understanding of how the whole thing works. I'm kinda tempted to get the soldering iron out again. The closest to electronics I've got to in the last couple of years is chipping Playstations.
Harry.
"From one thing, know ten thousand things."
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Jan 11th, 2001, 11:22 AM
#9
Frenzied Member
Playstation
I know the old one can be chipped but can the new PSone be done the same i know it is 1/3 the size of the first and there may not be much room but can it be done
just asking if any one knows, but if u do post it here????
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Jan 11th, 2001, 02:37 PM
#10
Hyperactive Member
Re: Playstation
Originally posted by Robbo
I know the old one can be chipped but can the new PSone be done the same i know it is 1/3 the size of the first and there may not be much room but can it be done
just asking if any one knows, but if u do post it here????
Whats this? Illegal discussions? Tisk Tisk!
(P.S. I believe so)
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Jan 11th, 2001, 04:19 PM
#11
Thread Starter
Frenzied Member
Robbo, it is most certainly possible to chip the new PS One consoles. I expect the shrunk down size makes things a little more awkward than before, but it's only 3 wires (7 for the stealth) so it's no big deal. The simplification may have helped, since the PS One probably has less components and might be easier to disassemble and reassemble.
Pre-programmed mod chips should cost no more that £2 (+P&P), but of course if you cock it up then you run the risk of breaking your Playstation
Harry.
"From one thing, know ten thousand things."
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