chemicalNova
Nov 14th, 2006, 06:58 AM
Howdy all,
I'm about to endeavour on writing an anti-cheat program for an Invite Comp ladder in Australia for Counter-Strike: Source.
Basically, its going to be an Octinium clone, where the program takes screenshots at random intervals, and saves them to a file for viewing by admins (the players must upload their files at present, but we're also taking care of that with our program).
I'm wanting to write this in C#, as the Server/Client part of the program will also be in C#. I'm wondering, if I was to use API's to capture the screen, would Mono on Linux convert these and do something similar? Otherwise is there a fast way to capture the screen in pure C# that Mono will understand? Any suggestions would be great :D
chem
I'm about to endeavour on writing an anti-cheat program for an Invite Comp ladder in Australia for Counter-Strike: Source.
Basically, its going to be an Octinium clone, where the program takes screenshots at random intervals, and saves them to a file for viewing by admins (the players must upload their files at present, but we're also taking care of that with our program).
I'm wanting to write this in C#, as the Server/Client part of the program will also be in C#. I'm wondering, if I was to use API's to capture the screen, would Mono on Linux convert these and do something similar? Otherwise is there a fast way to capture the screen in pure C# that Mono will understand? Any suggestions would be great :D
chem