I have a class that has some struct types defined publicy:
Now in the .cpp file, I want to to have a function take a parameter as a type of that struct;Code://.h file struct foo { int a; string b; char c; }; void test(int a, foo f1);
what is the correct way to pass and access this by reference:Code:foo f1; void test(int a, f1);
test(1, &f1)
...
test(....)
{
*ft.a = 1;
}
no!
I am confused as to how pointers, the * and & operators and everything works with objects.
Can someone point me to a good tutorial or give me a simple snippet please?
thx.




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