parksie
Nov 29th, 2000, 12:33 PM
Since a pointer is synonymous with a long, just use:
byte *VGA = 0xA0000000L;
byte *screen = 0xA0000000L;
Hopefully the compiler will be in a good mood...
Quick warning - I can't remember exactly what it is, but be careful, because there's some caveat to getting a pointer to the screen memory :(.
byte *VGA = 0xA0000000L;
byte *screen = 0xA0000000L;
Hopefully the compiler will be in a good mood...
Quick warning - I can't remember exactly what it is, but be careful, because there's some caveat to getting a pointer to the screen memory :(.