Vuen
Oct 9th, 2000, 08:05 PM
I need to know how to pathfind just like AOE does. See I can't really use that A thing or whatever that other dude was talkin about cuz I mean it doesn't work well if your telling the guy to go through a complicated maze of obstacles and such. For example:
* is unit
X is destination
Lines are walls or whatever
| |
* | |
| |
| | X
| |
| |
---------------/ |
|
|
-----------/
a path with that "A" mode would be:
| |
*--------------\| |
/\/\/\/\/\/\/\/\|| |
|||||||||||||||||| | ---------X
|||||||||||||||||| /\| /
\\/\/\/\/\/\/\/\/| |/| /
\---------------/ /-/ | /
----------------/ | | /
/---------/ | /
|-----------/ /
\------------/
a path by AOE would be:
| |
* | |
| | |
| | | ---------X
| | | /
| | | /
\---------------/ | /
\ | /
\ | /
\ -----------/ /
-------------------/
See how AOE would find the perfect path instantly? I want to know how to do that cuz I need that for my game.
[Edited by Vuen on 10-09-2000 at 09:08 PM]
* is unit
X is destination
Lines are walls or whatever
| |
* | |
| |
| | X
| |
| |
---------------/ |
|
|
-----------/
a path with that "A" mode would be:
| |
*--------------\| |
/\/\/\/\/\/\/\/\|| |
|||||||||||||||||| | ---------X
|||||||||||||||||| /\| /
\\/\/\/\/\/\/\/\/| |/| /
\---------------/ /-/ | /
----------------/ | | /
/---------/ | /
|-----------/ /
\------------/
a path by AOE would be:
| |
* | |
| | |
| | | ---------X
| | | /
| | | /
\---------------/ | /
\ | /
\ | /
\ -----------/ /
-------------------/
See how AOE would find the perfect path instantly? I want to know how to do that cuz I need that for my game.
[Edited by Vuen on 10-09-2000 at 09:08 PM]