Hi,

I will be searching around, but wanted to get this question out to the masses. I set up an Event Transmission Architecture in DCOM. Runs like a champ. A big fat 1-legged champ... (It is a little on the slow side). This will work for my current deployment strategies, but I may need to kick it into high performance gear.

I fancy DirectX will offer a huge performance gain in this architecture. The idea is when an Event happens on the Server, all the Listening Clients hear that Event. I like how it works, and want to keep it the same. I do not want the Clients to poll the Server.

Any pointers, sites, books, docs, you can recommend?

Dave