Click to See Complete Forum and Search --> : DXGame Engine - 2D Game Engine For VB6 Demos [Zip+EXE]
DXGame
Mar 21st, 2005, 02:35 PM
Here are 2 early demos of our game engine for VB6 in action. These are not games nor are they games in development. Just little demos thrown together in a few dozen lines of code using the DXGame Engine. We're basically just looking for feedback if the demos run smooth, choppy, etc.
Requirements: VB6 runtimes, DirectX8, Decent 3D card.
Demo #5) Flaming asteroids and basic particle system:
http://dxgame.com/download/demo5.zip
Demo #3) Shoot-em-ups made easy!
http://dxgame.com/download/demo3.zip
Thanks for taking the time to check out these demos.
SLH
Mar 21st, 2005, 04:22 PM
Ran nice and smooth, with a Geforce3, 1.5Ghz CPU.
Looks like a very nice engine.
NoteMe
Mar 23rd, 2005, 08:32 AM
I just tried the Air Plane game, since I saw there was a user called DX*** online and I found your home hape, and saw that it looked like the old Atari (?) game.
Ran smooth on my PC. But I would have started to wonder if it didn't.
1900+
1.25GB RAM
9800PRO
I liked the "fog" you have added. Really smooth, even if you can see the edges a bit too good when the "white" color is chaning in it. What bit depth are you using?
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DXGame
Mar 23rd, 2005, 10:37 PM
Thanks for the comments and checking out the demos. These are nothing more than quick little demos written in either a few hours or several minutes. ;) Both demos are running in 16bit color mode. The fog is just some seriously scaled sprites with alpha levels adjusted.
NoteMe
Mar 24th, 2005, 08:03 AM
Yeah, I would guess it was 16bit since you can see the different levels of the white color.
Very nice. Will rate the thread.
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