Ok. I have my directX surfaces, I can write my text and draw my circles and so on, but heres what I need to know: HOW DO I LOAD 10000+ BITMAPS INTO DIRECTDRAW, AND BLIT ONE ON COMMAND? I need to simply be able to load LOTS of bitmaps, regardless of size (though they can be arranged in groups of same-size bitmaps, and are all average 50x50x16), and then be able to just blit any one to a directdraw surface whenever I want.

ANOTHER THING I NEED IS PIXEL GETTING AND SETTING! How can I go through the pixels in my surface and if some of them are a certain color replace them?

So there you go. I've looked, but NOWHERE do they go beyond simple making a surface. And no, I don't have a good enough connection to d/l the sdk. So there. THANK YOU IF YOU CAN FIND THAT!