The textures on certain triangles are getting like completly messed up as I move towards or away from an object.
It looks as if the texture starts to crawl across whatever it is on.
It keeps crawling as you walk towards it, as you get close the crawling gets more towards the edge.
Once you are pretty much right in front of an object the texture looks fine.
You can download the game here:
http://members.shaw.ca/shinhalsafar/SagaEngine.zip
Please do I cannot figure this out.
I don't suggest running in windowed mode. Although it should work just fine. I use it all the time
All you need is DX7 or higher installed.
I tested the zip on another comp and it worked fine.
W/S/A/D/Q/E/MOUSE - All the movement you need
ESC - Quit
Add/Subtract button on numpad - Music Up/Down
Do see a good example of this...Turn around from where you start, you should see a cube in the middle of no where. Walk towards it and watch the edges....Notice the messed up texture.
Edit:
Also, yes the terrain looks kinda odd, but it is set to show this problem at its worst.
This is not just on the terrain tho. It is on anything I render. This texture problem goes through everything.




Reply With Quote