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Click to See Complete Forum and Search --> : Tic Tac Toe [Source | Exe] 3 Different AI's


psychotomus
Nov 13th, 2004, 07:46 PM
tic tac toe

Arie
Nov 15th, 2004, 07:48 AM
Very simple game. Very cool implementation.
Still, Hard Level is not that hard.. heh. :p

Arie.

conipto
Jul 11th, 2005, 07:43 PM
The computer doesn't always take it's turn.

Bill

wildboy211
Oct 3rd, 2006, 07:22 PM
You need to have something that says "Tie Game" when theres a tie game...

PlaGuE
Oct 4th, 2006, 01:48 AM
I either win, or have a tie game. Make it harder.

Fedhax
Oct 4th, 2006, 10:16 AM
I either win, or have a tie game. Make it harder.In his defense, I've read some AI design articles using Tic-Tac-Toe as a simple starter's point, and the conclusion seems to be that between a capable player and a capable AI the best result will always be a Cat/Tie due to the board's layout and the game's rules.

There may be some incremental changes to make, but the end result will only increase the changes of getting a Cat, not winning.

PlaGuE
Oct 5th, 2006, 07:40 PM
your probably right...

singularis
May 8th, 2007, 07:15 AM
There is no form of AI in this game... :mad:



My point is that you hard coded each possibility into the program. Where are the decision trees? :eek: Where is the minimax alogorithm? :eek: Even on 'hard' it plays to the original programmer's ability. I would like to see you implement a chess game like this! :p



Well commented though :)

Coke
Jul 5th, 2007, 02:05 AM
i cant seem to play the game, when i click the box that i want to select, and error pops out, saying cannot find the "X".