Evan
Nov 8th, 2004, 02:59 PM
You just need to set up your project so that it knows where the SDK libs and headers live. Go to Project...Settings... and click the C/C++ tab. Choose Preprocessor on the Category drop down. In the text field under Additional include directories type in the path where your DirectX include files are, probably C:\DXSDK\include.
Now, click the Link tab and choose Input in the Category drop down. Under additional library path, type in the path where your DirectX libs are, probably C:\DXSDK\lib. OK, you should be in business now!
Now, click the Link tab and choose Input in the Category drop down. Under additional library path, type in the path where your DirectX libs are, probably C:\DXSDK\lib. OK, you should be in business now!