NoteMe
Sep 19th, 2004, 07:13 AM
//This then the human in its own header
#include "clsMoveableObject.hpp"
class Human : public MoveableObject
{
private:
UINT m_WalkSpeed;
UINT m_RunSpeed;
pubilc
inline void Update();
};
//This then the human in its own header
#include "clsMoveableObject.hpp"
class Human : public MoveableObject
{
private:
UINT m_WalkSpeed;
UINT m_RunSpeed;
pubilc
inline void Update();
};
#include "clsMoveableObject.hpp"
class Human : public MoveableObject
{
private:
UINT m_WalkSpeed;
UINT m_RunSpeed;
pubilc
inline void Update();
};
//This then the human in its own header
#include "clsMoveableObject.hpp"
class Human : public MoveableObject
{
private:
UINT m_WalkSpeed;
UINT m_RunSpeed;
pubilc
inline void Update();
};