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May 20th, 2004, 10:18 AM
#1
Thread Starter
New Member
Move Movement Help
Hi, I have a game that uses directX7 and I am trying to control the cursor position with a 3rd party program. I have did this sucessfully before using setcurpos API in other applications, but for some reason, I'm thinking because of the directX use that the setcurpos API function does not effect the position of the cursor in the game. Do I need to somehow use DirectInput in order to modify the mouse position.
Thanks,
Richard
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May 20th, 2004, 10:22 AM
#2
Not NoteMe
Just to clarify, the game using DirectX7 isn't your own, and the 3rd party program is one you made (that moves the mouse using setcurpos)??
Is this correct?
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May 20th, 2004, 10:31 AM
#3
Thread Starter
New Member
Yes, that is correct. I am trying to controll the mouse in a game that uses directX7 with my VB prog (3rd party app)
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May 20th, 2004, 10:50 AM
#4
I am not 100% sure, but I don't think you can use the WinAPI to do this, because in most cases DInput, hides the Windows cursour and uses an other one.
And I have no idea how to do it either...sorry..
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