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Aug 23rd, 2000, 09:33 AM
#1
Thread Starter
Frenzied Member
Hey all.
I just wonder what possible reasons there are that the pc in my office is not playing the midi music and the wav files at the same time in a game i wrote.
This program works just fine at home and also in a friend's computer. Both PC's have SoundBlaster cards.
If it makes a difference, the Midi is DirectMusic while the wav's use the usual sndPlaySound Function and winmm.dll
Any ideas or suggestions?
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