Hey all.

I just wonder what possible reasons there are that the pc in my office is not playing the midi music and the wav files at the same time in a game i wrote.

This program works just fine at home and also in a friend's computer. Both PC's have SoundBlaster cards.

If it makes a difference, the Midi is DirectMusic while the wav's use the usual sndPlaySound Function and winmm.dll


Any ideas or suggestions?