jcottrell
Jan 21st, 2004, 10:30 PM
I'd like to load an image (bmp or jpg) of unspecified size, resize it, and save it to a memory stream for display. I thought I could load it into a picture box and resize it that way but:
a) there has to be a cleaner more direct way to do this (i.e. shouldn't I be able to do this w/o loading it into a pictureBox?)
b) it looks like pictureBox holds an orginal copy of the image and gives you back that (via pictureBox.Image.Save), so this technique doesn't really seem to work anyway.
Ideas?
a) there has to be a cleaner more direct way to do this (i.e. shouldn't I be able to do this w/o loading it into a pictureBox?)
b) it looks like pictureBox holds an orginal copy of the image and gives you back that (via pictureBox.Image.Save), so this technique doesn't really seem to work anyway.
Ideas?