PDA

Click to See Complete Forum and Search --> : I3D Graphics/VR Engine (a must see)


Warmaster199
Aug 16th, 2000, 10:47 AM
I am starting to work on a 3D Graphics/Virtual Reality engine. I have added support for Camera Viewports, I am adding matrix math and vector math, I have started work on lights and textures, I am adding Alpha-Blending, transparency, coronas(rings when camera looks at sun or light), and I am trying to add .3DS and .X model support.
If anyone can help me with code samples and snippets, ideas, .3DS and .X helper bas modules, code on transparency and/or Alpha-Blending, etc... Post your reply here and/or Email your code, ideas, comments, etc to me at Warmaster199@Hotmail.com. Thanks in advance!

Warmaster199
Aug 18th, 2000, 07:32 PM
I3D now has Init code to Initialize the engine as well as DeInit code to Shut it down. It also has recently added support for loading .3DS studio max model files and code added for opening textures and bitmaps. It also has the newly added feature of D3DVIEWPORT7 and the I3DCam.cls. If anyone needs help on loading .3DS files, DirectDraw Initializing, Viewports and Cameras. Post here. Also, Post here if you have Ideas, comments, questions, recommendations, etc.

Note: I3D now has a homepage. It is http://www.geocities.com/warmaster2000us/

[Edited by Warmaster199 on 08-23-2000 at 04:54 PM]

Terrell
Aug 20th, 2000, 03:04 AM
How will thou license thy holy engine?