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Thread: Measuring Sound

  1. #1

    Thread Starter
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    Unhappy

    I've seen many source code examples of implementing a VU, or Graphic equalizer into an audio application. These VUs and EQs can measure any sound source that uses a wave mapper. Windows uses a wave mapper for its system sound effects. Windows Media Player doesn‘t, but the popular program Win Amp does. How would I implement a wave mapper into my API driven MP3 Player? I've already got a working Graphic equalizer, it measures system sounds, and it even kicks in when I open WinAmp. I just want it to be able to recognize the sound stream from MY program.

  2. #2
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    Do I understand you to say you are able to read the system's audio stream and use it in your application? How do you do this?

    Thanks,

    TheLeeMan
    TheLeeMan



  3. #3
    Monday Morning Lunatic parksie's Avatar
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    Mashin' on the motorway
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    Try opening device number -1.
    I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
    -- Linus Torvalds

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