PDA

Click to See Complete Forum and Search --> : "Thriller Online" An ONLINE RPG Game


tennisdude88
May 26th, 2003, 11:18 AM
Does anyone want to help me make a Zelda Online RPG Game using Visual Basic 6?

I need people for the following:

Admin/Programmer #1: tennisdude88
Server Programmer #1:
Client Programmer #1:
Web Designer #1: tennisdude88
Web Designer #2:
Graphics #1:
Graphics #2:
Sound Effects/Music #1:
Design/Outline #1:

Any ideas needed!

Website will be up and running in about 10 days.

Fox
May 26th, 2003, 11:42 AM
Maybe you want to ask those guys?

http://www.vbforums.com/showthread.php?s=&threadid=132479

tennisdude88
May 26th, 2003, 11:50 AM
I cant ask them....there project ended with failure!!!!

Fox
May 26th, 2003, 11:53 AM
But people might be interested in a new project? Since it's quite the same topic you may even get resources from them..

tennisdude88
May 26th, 2003, 11:55 AM
i could ask them but who knows if there email even works...its been a year and a half!!!!!!!

Why dont you join?
You started the last project...I got the idea from you.

Fox
May 26th, 2003, 12:46 PM
I'm too busy :)

tennisdude88
May 26th, 2003, 05:15 PM
anyone want to join?

DiGiTaIErRoR
May 26th, 2003, 05:40 PM
Zelda?

Hmmm.

Nah.

Choose a better RPG game.

A Chronotrigger/Final Fantasy type game, especially including magic, that'd be cool.

Use direct3d for it. It'd be awesome then.

Of course C++ would be the prefered language for such a game.

Sastraxi
May 26th, 2003, 06:02 PM
And a side dish of lawsuits, of course...

DiGiTaIErRoR
May 26th, 2003, 06:40 PM
Originally posted by Sastraxi
And a side dish of lawsuits, of course...

That's why I said type and not "lets use a copyrighted name as our name".

Allen111
May 26th, 2003, 07:16 PM
I'm working on my own game, but I'd be happy to help you out. Of course, I will need several things to make sure my investment of time is worth it and hopefully to stop the project from dying off. These are:
[list=1]
a complete design document, created by the designer
At minimum, a weekly status report of everybody (so we know where we stand)
Everybody knows everybody else's AIM or MSN screen name, so they can be contacted via that or e-mail
[/list=1]

Hopefully, you can manage to get together a team of hardworking people (and not slackers) and have good management skills, because they'll be crucial to success.

Good luck!

tennisdude88
May 26th, 2003, 08:49 PM
how about the name of:

1.) Thriller
2.) Empire Search
3.) Fantasy World
4.) ???? Anybody with a better one?


my msn is tennis_dude88@hotmail.com


allen are you going to join?

where can i find a really good c++ compiler on the internet for free?????

Allen111
May 26th, 2003, 10:21 PM
C++ compiler? Why not work with VB? It'll take a year or two (at least) of learning C++ before you can even think of making a game of that caliber. Besides, you can use a DLL for all the heavy math.

And yes, I'll join, but I'm not going to wait while you *attempt* to learn C++:rolleyes:

-Allen

Magiaus
May 27th, 2003, 10:00 AM
I can't join because I have no time but it sounds cool. The problem I have always had when trying to make a bigish game like this sounds to be is enough graphics to go around that aren't ripped.... i mean really the code is pretty straight forward it the art that is hard to come by

tennisdude88
May 27th, 2003, 03:28 PM
i need at least five people working on it because I dont know how to make the graphics look good. the website will be:

http://www.geocities.com/thrillergame

or

http://clik.to/thrillergame


its not up yet but soon

Venom555
May 27th, 2003, 04:24 PM
Coding the game is the easiest part of it all. Getting the artwork is indeed the hardest part about making a game. It can also halt the entire process for a few months, while the team waits for a graphics person to come along. :(

Slackers are worse than having no graphics. If you have one of those as your leaders. You better go find another team, because you might see those graphics in a few months.(only if you try to get someone to join)

tennisdude88
May 27th, 2003, 04:51 PM
is that a good game???

http://www.zonorian.tk/

Allen111
May 27th, 2003, 05:32 PM
I've just gone to another forum, and noticed your post linking here. "Thriller Online"? You're going to make this a server-client program? The thing that concerns me about this is that I don't know where you're going to find a server, unless you already have one.

tennisdude88
May 27th, 2003, 05:57 PM
what do yo mean by server?

an ftp server or what?

Allen111
May 27th, 2003, 09:30 PM
What's the "Online" part of the game title?

tennisdude88
May 28th, 2003, 03:41 PM
internet game

Allen111
May 28th, 2003, 05:31 PM
So it's going to be server-based? Have you even got a server?

tennisdude88
May 28th, 2003, 07:31 PM
no... i need one

do i need a ftp accesible website??

tennisdude88
May 28th, 2003, 07:37 PM
no... i need one

do i need a ftp accesible website??

Allen111
May 28th, 2003, 07:44 PM
You'll need a dedicated server... Not easy to find, and not cheap. May I suggest making something that isn't a MMORPG? Most people have no idea how much work that'll be, and those are the lucky few with servers. What's wrong with just the standard TCP\IP and IPX\SPX games?

Magiaus
May 29th, 2003, 11:46 AM
you need a dedicated server to run the games server off unlees you write a p2p arc wich is probably not a good idea. you need an ftp server or a big email acount for your people to get code back and forth. you need a server for the web site and all of these really need to be diffrent servers for the best results. if your game gets big you'll need more than on game server and the server will have to work togethor.


sorry ui can't think right now to much going on maybe some one else will go into dtail for you.

i suggest reading up on winsok and client server programming. but the basic idea is to have all the game code run on the client and all the game data stored on the serever. the client and server talk back and forth almost constantly or when ever an event occurs although games aren't really event driven. the server tells the client what is going on the client draws it. it is complex very complex.

tennisdude88
May 29th, 2003, 04:20 PM
where can i find tutorials on making an ftp client vb6 project?

i know about winsock and can understand it. i dont know how to make a ftp client though.

Magiaus
May 29th, 2003, 05:14 PM
you can use the winsock control or the the internet transfer control. i think that is what it is called. or you can use the ftp api but you would have to look up the api in msd and translate it. the api is pretty simple consisting of things like start session and close session.

i suggest going to planet-source-code.com and search in vb for ftp

Noah0504
May 29th, 2003, 06:42 PM
I can lend a hand as the extra webdesigner, that's one thing I'm good at. I'll also give some extra help anywhere it is needed and to the other people in the project.

tennisdude88
May 30th, 2003, 02:37 PM
im quitting this project....someone else take over

Allen111
May 30th, 2003, 03:10 PM
Ah... Now I believe that you are experiencing the difficulties of such a project. You begin to understand why so few community games are completed.

Magiaus
May 30th, 2003, 09:40 PM
but whats a prohect without you involved..?

Eras3r
Jun 18th, 2003, 03:52 PM
Originally posted by tennisdude88
im quitting this project....someone else take over

You didn't give the project much time..... lol!

Lee_S
Jul 22nd, 2003, 03:34 PM
Originally posted by tennisdude88
im quitting this project....someone else take over
Take over what? You did nothing! LMAO.

Cander
Jul 23rd, 2003, 09:10 AM
How many 'Zelda Online's' do we need?

www.graalonline.com
www.zeldaonline2003.tk

LOL