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Mar 19th, 2003, 08:30 AM
#1
Thread Starter
Fanatic Member
2D Collision
Hi,
I am writing a simple 2d collision between two circles program.
I know the criteria for the collision is that their distance should be lesserthan or equal to their sum of radiai.
But I have to show the rebounce of the circle also.
Can any body help me out with some logic.
Thanks,
Pradeep
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