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Jan 23rd, 2003, 07:28 PM
#1
Thread Starter
Junior Member
Simple "Animation"(movement of stuff around the screen)*Resolved*
okay i tried making a game like snake and a game like phoenix,(phoenix is a game for the calculator) in VB. anyway i made the collision detection for snake and it was buggy so if ya got tips on that i guess throw em in.
but when i did get snake kind of working, after u ate so many targets the snake would go really slow and would look choppy.
this also happened in phoenix if you shot too many lasers.
this made me mad. so i uhh kinda stopped programming for a long while. any tips would be great
also some tips on bitblt and how that works might help
as i started programming i realized that my old way of collision detection doesn't work anymore (for the right side of an object i would make a calculation which was object.left + object.width = object.right but as i check this with vb it doesn't work out right...its about 15 twips off :/ is there any way to make this perfect?)
Last edited by AlexTheAPI; Jan 25th, 2003 at 09:07 PM.
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Jan 24th, 2003, 03:12 AM
#2
Member
turn the scalemode to pixels for any container you see on your form, including the form. try it then
 ppl saw this
Die, ***** Die !
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Jan 24th, 2003, 06:21 AM
#3
I have made a basic Snake game in BitBlt that I'm going to make a tutorial for. But I'm not finished with the tutorial, so I can't put it up before next wekend. But I have a tutorial on hot to make basic snake with picboxes up alreaddy. I have to change a couple ot things on the tutorial, but it is at leas working....look here
http://www.geocities.com/note_ladybug/
....I can post the BitBlt verion too if you want that, but I don't have the tutorial ready...
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Jan 25th, 2003, 09:07 PM
#4
Thread Starter
Junior Member
thanks noteme. i downloaded yours and basically stole all the code and started making my own game. i made some improvements and im having a great time adding a bunch of stuff to it.
I think i will try and figure out the bitblt myself (with a little help from mark butler )
thanks again
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Jan 26th, 2003, 08:40 AM
#5
Nice too see that someone could use that tutorial...but just ask questions if there is someting more you want to know...
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