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Jul 11th, 2000, 04:36 PM
#1
In my program I have some calls that when I put message box between them (i was just debugging) it works fine. Without the message box it screws up. I tried using a Delay instead the code for my delay is
Code:
Private Sub Delay(ByVal pt As Integer)
Dim pausetime, Start
pausetime = pt ' Set duration.
Start = Timer ' Set start time.
Do While Timer < Start + pausetime
DoEvents ' Yield to other processes.
Loop
End Sub
However, this doesn't solve the problem. I've even tried setting the integer value for the delay to a longer time, but that doesn't help either. How can I affect the program the way the message box does so the I can be sure my program works correctly?
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Jul 11th, 2000, 04:46 PM
#2
transcendental analytic
First timer is very inaccurate, up to 53 ms, so use gettickcount api that is accurate up to 1 ms. Secondly pt is a integer, which causes you can only specify seconds. Pass pt as a long specifying amount of milliseconds instead of seconds:
Code:
Declare Function GetTickCount Lib "kernel32" () As Long
Sub Delay(ByVal pt As Long)
Dim t As Long
t = GetTickCount + pt
Do
DoEvents
Loop Until t < GetTickCount
End Sub
Use  
writing software in C++ is like driving rivets into steel beam with a toothpick.
writing haskell makes your life easier:
reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
To throw away OOP for low level languages is myopia, to keep OOP is hyperopia. To throw away OOP for a high level language is insight.
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Jul 11th, 2000, 04:46 PM
#3
Frenzied Member
Don't put the DoEvent's in there, DoEvent's only concern's your app, Other applications will get proccessor Time Even if you put Your Code in a loop Without DoEvents
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Jul 11th, 2000, 05:12 PM
#4
Will the looping even allow other parts of the program to process? I thought DoEvents allowed the events to finish processing before beginning the next step. They've served to help me prevent a call to an object before another event was finished with it.
Does affecting the time even help?
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